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 Post subject: Amdur
PostPosted: Sun Jan 15, 2012 1:06 pm 
Craftsman
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What are Amdur's SBG stats? Games Workshop only has the WOTR stats on the website, and what about special rules?

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 Post subject: Re: Amdur
PostPosted: Sun Jan 15, 2012 3:53 pm 
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You can find its rules here: http://www.games-workshop.com/gws/content/articleCategory.jsp?communityArticleCatId=800021a&articleCatId=800021a&catId=&section=whiteDwarf

Hope it helps :wink:
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 Post subject: Re: Amdur
PostPosted: Sun Jan 15, 2012 4:35 pm 
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Lord of easterling wrote:

I dont have an account, and sign in cause I live in spain... :sad:

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 Post subject: Re: Amdur
PostPosted: Sun Jan 15, 2012 4:48 pm 
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Never mind, I got it! Cheers

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 Post subject: Re: Amdur
PostPosted: Tue Jan 17, 2012 9:32 pm 
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So, what do you think of him (seeing as the topic is Amdur, I figure that this would make a nice place for a discussion...)? I do have my own spiel, but I shall let others go first.

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 Post subject: Re: Amdur
PostPosted: Thu Jan 19, 2012 12:02 am 
Elven Elder
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He's an effective leader. The fact that he's a banner is great, not to mention the ability to regain might. I would have prefered for him to have an extra will and fate like the other made up faction leaders (Thrydan, Durburz, even Druzhag), but he's still pretty good. Team him up with a Dragon Knight, and they can take on most enemies.

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 Post subject: Re: Amdur
PostPosted: Fri Jan 20, 2012 3:22 pm 
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Ah. I shall now speak. I find that he tends to be too vulnerable for a relatively expensive model- either that or he's always recognized as a threat and always mowed down with a wave of firepower. He really should, in my opinion, have another attack at the very least. More later...

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 Post subject: Re: Amdur
PostPosted: Fri Jan 20, 2012 3:42 pm 
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I thpught it strange that they only give him 2 attacks even though he's the leader of the Dragopn Knights, and then they released the normal Dragon Knight and that had 3 attacks? that makes no sense compared to their usual understanding that the boss is always best.

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 Post subject: Re: Amdur
PostPosted: Fri Jan 20, 2012 4:16 pm 
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Think of it as him being the rich boss now, so he is still more skilled (6 fight) but a bit fatter (2 attacks). He also gains the standfast rule back as well as the banner, so he's now a leader as much as he is a fighter.

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 Post subject: Re: Amdur
PostPosted: Sun Jan 22, 2012 11:14 pm 
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Yes, it is a decent explaination, but still, seeing as he is the one hero in the game who can get might back for killing your enemies, I would, in all honesty, up the attacks and have him spend more time being the veg-o-matic he was supposed to be... until his guard came out.

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 Post subject: Re: Amdur
PostPosted: Mon Jan 23, 2012 5:15 pm 
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He is pretty decent to lead the Easterlings, but I feel he needs more fate, and another attack, being a Dragon Knight an' all.

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 Post subject: Re: Amdur
PostPosted: Fri Jan 27, 2012 4:15 pm 
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If the WD is hinting right then in the new rules he will be sweeeeeeeeeeeeeeeet
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 Post subject: Re: Amdur
PostPosted: Fri Jan 27, 2012 4:23 pm 
Elven Elder
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What are the hints?

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 Post subject: Re: Amdur
PostPosted: Fri Jan 27, 2012 5:17 pm 
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Firstl A HORSE!! 3 attacks on the charge with knock down and still a F6 banner.

Certain heroes upgrade their dudes...
kamul means you can upgrade your kataphracts and warriors to F4 C4 for 2 pts per model (in his 12 man group)
Gilgalad means his men can be F6
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 Post subject: Re: Amdur
PostPosted: Fri Jan 27, 2012 5:27 pm 
Elven Elder
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Wo. That is awesome. I knew about Amdur and the horsey awesomeness, but more heros get to upgrade their warband??!?! That's amazing.

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 Post subject: Re: Amdur
PostPosted: Wed Feb 15, 2012 5:51 pm 
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Hmm... If Amdur can upgrade his Easterlings, then he could indeed be worth his points...

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 Post subject: Re: Amdur
PostPosted: Wed Feb 15, 2012 6:04 pm 
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The new FAQ says he benefits from his own banner effect too :) Also he gained the "not knocked down on a 4+" rule.
The easterlings don't need a hero to improve their stats.

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 Post subject: Re: Amdur
PostPosted: Wed Feb 15, 2012 6:18 pm 
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Dezartfox wrote:
The new FAQ says he benefits from his own banner effect too :) Also he gained the "not knocked down on a 4+" rule.
The easterlings don't need a hero to improve their stats.

Good, that's how I've always played, because he IS within 3in of himself AND he's an Easterling. I just never asked because I didn't want to be told he didn't! :D

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 Post subject: Re: Amdur
PostPosted: Thu Feb 16, 2012 7:20 pm 
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Ah, very nice. Amdur now has a fighting chance against some stuff he just started running in front of before.

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 Post subject: Re: Amdur
PostPosted: Thu Feb 16, 2012 7:22 pm 
Elven Elder
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It would also explain why he only has 2 attacks.

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