The One Ring
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Floi stonehand
http://ww.one-ring.co.uk/viewtopic.php?f=49&t=24047
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Author:  xristoforosgreece [ Wed Oct 17, 2012 11:21 am ]
Post subject:  Floi stonehand

if i use Flo'is special rule ''Loremaster'' i can negate a nazgul's Flying special rule?and if i can do this the model that is afected just cant fly but can do his movement like a model on foot(in the case of a nazgul 12'')?

Author:  Constantine [ Wed Oct 17, 2012 2:01 pm ]
Post subject:  Re: Floi stonehand

Yeap, if you negate the Feral Beast's flying rule, it won't be able to fly for a turn. I suspect that it will be able to cover the 7" by walking but I am not really sure.

Author:  SouthernDunedain [ Wed Oct 17, 2012 2:17 pm ]
Post subject:  Re: Floi stonehand

I assume the nazgul could only move 6'' as that is the standard foot model move rate. How I hate floi :P

Author:  xristoforosgreece [ Fri Oct 19, 2012 7:49 pm ]
Post subject:  Re: Floi stonehand

My opinion about this is that the fell beast will Move 12'' but on the ground cause in the chart it says that its movevent is 12''so by the time he loses the flying ability
is is just moving like a cavalry model.
Is that correct?

Author:  theavenger001 [ Sat Oct 20, 2012 2:23 am ]
Post subject:  Re: Floi stonehand

Answer in the new faq. Basically he moves his normal distance, but has the same restrictions as a foot model. (can't move over bases, etc.)

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2720037a_Mordor_v1.1.pdf

Author:  xristoforosgreece [ Sat Oct 20, 2012 5:00 am ]
Post subject:  Re: Floi stonehand

yes that was exactly wat i was saying!!!!!:D
thanks a lot

Author:  xristoforosgreece [ Tue Oct 30, 2012 9:34 pm ]
Post subject:  Re: Floi stonehand

another question: Can u disable a ringwraiths special rule''might,will,fate''? i think he can by the description of Floi's loremaster:at the start of his move Floi can spend a single point of will to negate an enemy special rule for the rest of the turn etc.

Author:  xristoforosgreece [ Wed Oct 31, 2012 2:25 pm ]
Post subject:  Re: Floi stonehand

Btw i think only the Witch King has this special rule.

Author:  Constantine [ Wed Oct 31, 2012 3:29 pm ]
Post subject:  Re: Floi stonehand

This rule takes effect before the battle even starts. So Floi cannot actually disable it. At least this is my interpretation. :kitten: :boo: :meh:

Author:  xristoforosgreece [ Wed Oct 31, 2012 5:35 pm ]
Post subject:  Re: Floi stonehand

The same thing is happening with a Dragons's :breath fire,fly,tough hide,wyrmtongue.
these are options in the dragons profile that u choose them before the start of the game but they are in the ''special rules'' section so Floi can disable them!
thats why i think i can do the same with might /will / fate special rule of the Witch King.
Please some help hereeeeee :meh:

Author:  SouthernDunedain [ Wed Oct 31, 2012 6:22 pm ]
Post subject:  Re: Floi stonehand

is this the 'special rule' that allows the player to choose how much m/w/f the witchking has? if it is, then I am 90% sure the answer is no. Question: Why?

And on the point of the dragon (they com under options btw, not special rules)

Breathe Fire: Unlikely to be affected imo as it is a shooting attack. Last time I checked, you couldnt negate 'weapons'.

Fly: Pretty sure this has been FAQ'd and the answer is you can negate the flying. The model moves its standard movement as a walking model.

Wyrmtongue: Again, the bit I can see being negated is the free spell a turn. So if you negate wyrmtongue, the dragon can cast spells but must expend a will point.

Tough Hide: I dont actually know for this one. For selfish reasons I hope it cannot be negated otherwise my poor dragon is in trouble.

Also, your best bet for a official answer is to email the GW FAQ team.
gamefaqs@gwplc.com

They might be able to give you a definate answer.

Author:  xristoforosgreece [ Thu Nov 01, 2012 12:52 pm ]
Post subject:  Re: Floi stonehand

If u look in the books you will see that the options of a model(weapons,armor,banners,war horns etc)is under the description of the model and then the special rule section starts.In the dragons profile the options is under the special rules so it is a option for the model that counts as a special rule .What i am trying to say is that there is a reason for putting those in this order:Profile,Wargear,Special rules in every model but in the profile of the dragon u have Profile,Special rules in which those special abilities are included.
For the Dragon I am sure u can disable all the options he has.My qyestion is about might/will /fate for witch king that is in the special rules section.

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