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Should the average Strength and Defense be changed to 4?
Poll ended at Tue Jun 01, 2010 9:20 pm
Leave Mr Average alone! 31%  31%  [ 5 ]
I'm not Chris Crocker, but...just leave it alone already 38%  38%  [ 6 ]
Good idea 31%  31%  [ 5 ]
Total votes : 16
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 Post subject: "By the Book" Mr Average
PostPosted: Sun May 02, 2010 9:20 pm 
Ringwraith
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In the thread on Strength the idea came up as to whether to change the "average" Strength and Defense to 4 from 3 just to give a bit of room at the bottom end of the scale.

It's potentially a lot of work, so I'd like to decide and commit before going much further with the other profiles. The real question is, is it worth it?

Pros:
- It would help create a bit of room at the bottom for differentiating between Men and the smaller races (normal Orcs, Dwarves, small Orcs/Goblins, Hobbits).
- Armour benefits stay the same, as heavy armour + shield would result in D7, for which S4 needs a 6 to wound.

Cons:
- Weapons with an intrinsic value would have to have their power increased to accommodate, eg: Bows become S3, Elf bows S4, etc. Hobbit's thrown stones S2...?
- Every profile must be touched. Originally I had thought of leaving spiders, wargs, trolls, etc alone, but with this change their Strength and Defense must be increased as well.
- Sauron loses, as his Defense stays at 10. Maybe he gets a point drop.

S1 - special models like Lobelia
S2 - Hobbits, small Orcs, Goblins
S3 - Dwarves, Orcs, Uruk hai, Sylvan Elves, Sindar
S4 - Men, Half-Orcs, Noldor
S5 - Numenorians, Gondor and Arnor elites, Dunedain

Is it worth it?
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PostPosted: Sun May 02, 2010 10:15 pm 
Elven Warrior
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My tolkien is a bit rusty (been a while since I read the books) but aren't standard orcs stronger than normal men?

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PostPosted: Mon May 03, 2010 12:29 am 
Craftsman
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wouldn't changing averages suggests the wounding charts changes too?

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PostPosted: Mon May 03, 2010 1:24 am 
Kinsman
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Noldor should probably be switched with Numenorians. And, according to Tolkien (or at least what I see) goblins are essentially small orcs.
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PostPosted: Mon May 03, 2010 2:35 am 
Ringwraith
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MuslimRohirrim wrote:
wouldn't changing averages suggests the wounding charts changes too?


No, the chart has a regular pattern, so statistically S4 has the same odds against D4, as S3 against D3. It only becomes an issue at D9/10.

S4 vs D4 = 50%
S4 vs D5 & 6 = 33%
S4 vs D7 & 8 = 17%

S3 vs D3 = 50%
S3 vs D4 & 5 = 33%
S3 vs D6 & 7 = 17%
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PostPosted: Mon May 03, 2010 3:16 pm 
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Hmmmm, you have a point. Games Workshop always without fail buggers up the charts on the low end and ends up with only a few high end monsters.

Changing the average to around 4 would potentially open up a lot more difference at the lower end of the scale...

The question is if that variety is going to help the game?
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PostPosted: Thu May 06, 2010 6:23 pm 
Ringwraith
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The Crockers have spoken :) Mr Average shall remain S3 D3
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PostPosted: Thu May 20, 2010 2:36 am 
Kinsman
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With all the profiles we're altering how, if at all, will this alter the different races' captains?

I suspect all captains gain the following stats but correct me if I'm wrong...

+1 to hand-to-hand Fight Value
+1 Strength
+1 Defence
+1 Attack
+1 Wound
+1 Courage
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PostPosted: Thu May 20, 2010 3:51 am 
Ringwraith
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Do you mean they get these bonuses over and above a basic profile, or that captains would now have, say, 3 attacks instead of 2?

I would think we should stick with the former, as that is the current pattern and seems to work quite well.
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PostPosted: Thu May 20, 2010 11:43 am 
Kinsman
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I meant those bonuses in addition to the normal warrior profile, with 2 might, 1 will, 1 fate.
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PostPosted: Thu May 20, 2010 12:23 pm 
Elven Warrior
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Or you could make captains cheaper? but then there would be alot of heroic "warriors" around, casting heroic actions every turn here and there...

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PostPosted: Thu May 20, 2010 1:35 pm 
Ringwraith
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Too much paperwork. That's why we've worked so hard to keep Noldor at 1 wound.
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PostPosted: Mon Jun 07, 2010 8:10 am 
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BurningMithril wrote:
And, according to Tolkien (or at least what I see) goblins are essentially small orcs.


Goblin and Orc is the same thing, just two different languages.

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