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[BCUpdate] Faction: Far Harad
http://ww.one-ring.co.uk/viewtopic.php?f=5&t=21205
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Author:  Erunion [ Fri Jul 15, 2011 3:48 am ]
Post subject:  [BCUpdate] Faction: Far Harad

Faction: Far Harad, 1.0

Client subjects of Umbar, the Mahud Tribesmen of Far Harad are known for their savagery and tenacity. These Tribesmen will fight on in defiance despite heavy losses, and as such are highly valued as mercenary troops. From the shadows of Karna, the Mahud visit wrath on all who oppose them!

Starting Company
1 Mahud Warrior
2 Mahud Warriors with spears
2 Mahud Warriors with poisoned blowpipes

Equipment
Spear, Poisoned Blowpipe.......................1 Inf.
Warspear (Raiders and Heroes only)........1 Inf.
Two-handed Weapon (Half Trolls only)...1 Inf.
Camel (Heroes only)...............................3 Inf.

Promotions
Mahud Warrior → Mahud Raider
Mahud Warrior with spear → Mahud Raider with war spear
Mahud Warrior with poisoned blowpipe → Mahud Raider with poisoned blowpipe

Reinforcements (D6)
1 -- No Reinforcements
2 -- Mahud Warrior
3 -- Mahud Warrior with spear
4 -- Mahud Warrior with poisoned blowpipe
5 -- Choose one of the above
6 -- Roll again on the table below

Reinforcements (Cont’d)
1 -- Mahud Raider
2 -- Mahud Raider with spear
3 -- Mahud Raider with poisoned blowpipe
4-6 -- Half Troll of Far Harad

Special Rules
Hardy — A savage people, the Mahud Tribesmen are a tough race and can shrug off wounds that would incapacitate others. Whenever this hero is forced to roll on the Hero Injury Table, the player may choose to re-roll the result. The second result stands, even if it is worse than the original.

Death To My Enemy! -- The Mahud Tribesman believe in striking at the leadership of enemy forces to throw their opponents into confusion. Whenever this Hero is in hand-to-hand combat with an enemy Hero, he gains +1 to his roll to win the Fight. This does not apply to impact hits from a charging camel, if the Hero is mounted.

**A note about Far Harad Battle Companies**
For the purposes of the Warrior Pride special rule, any Far Harad Hero in combat will allow Mahud models within 12” to automatically pass its Courage test. Also, the Half Trolls of Far Harad are rightfully feared for their combat prowess. However, their only interest lies in crushing their enemies, rather than tactics or strategy. Because of this blind violence, Half Trolls never rise to leadership positions in a Far Harad battle company, and may not be promoted to Heroes.

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Let me know what you guys think!

Author:  GothmogtheWerewolf [ Fri Jul 15, 2011 6:23 pm ]
Post subject:  Re: [BCUpdate] Faction: Far Harad

This list looks charactfuul too.

Author:  Erunion [ Fri Jul 15, 2011 6:30 pm ]
Post subject:  Re: [BCUpdate] Faction: Far Harad

Thanks!

Author:  Highlordell [ Mon Jul 18, 2011 9:25 pm ]
Post subject:  Re: [BCUpdate] Faction: Far Harad

I'm really liking these profiles, will be great to see them all put together.

Author:  Erunion [ Mon Jul 18, 2011 9:36 pm ]
Post subject:  Re: [BCUpdate] Faction: Far Harad

Thanks...just a few more to do and then I can move on to the other parts of the project.

Author:  Erunion [ Sat Aug 13, 2011 4:19 am ]
Post subject:  Re: [BCUpdate] Faction: Far Harad

Adjusted starting company for balance issues.

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