Here is part 2:
Haradrim reinforcements arrive, although the Orcs pay little attention, as if they can take the fortress they will be safe. The side gate the Orcs destroyed is bought to a stalemate, with one Haradrim Warrior and one Orc dying each. The Haradrim King and Skully both use a Might Point to win the fight, increasing their rolls to 6’s, but the higher fight of the King proves itself, with the Captain chucked off the fortress, dead. The Haradrim, inspired, push back most of the other Morannon Orcs, killing one, suffering a single casualty in return.
The Orcs gain control, with the second Captain charging the Haradrim King in the Fortress. The side gates are breached, with both kinds of Orc’s travelling through to attack the Haradrim inside, whilst the raiders move closer to the Orcs, with one shot down by the archers on top. In total, 2 Morannon Orcs and 2 Orc Warriors die, in return for 3 Haradrim Spearmen.
The Orc reinforcements arrive, following the Harad cavalry, which then charged the remains of the infantry on the ground, with a couple going to help out the infantry inside the fort. A grand total of 2 Morannon Orcs die to the cavalry charge, with another slain by a Harad archer. 2 Haradrim spearmen die in return, and the ongoing combat between the King and the Captain remains a stalemate.
With the main half of the Evil force broken, the King and Captain both call Heroic moves, with Good winning, and the Captain being attacked. Only 7 of the 16 unengaged Orcs fled. 3 Morannon Orcs die in combat, with the Captain being wounded. A Haradrim Raider is killed in return.
The Captain passes his Courage Test, leaving 3 Orcs to take Courage Tests, 2 of which are passed. An Orc Tracker is killed by the Haradrim archers, the trapped Spearman, and 3 Morannon Orcs (1 from the reinforcements) are killed, along with a Haradrim Raider.
The Captain passes his Courage Test again, before charging the King yet again. The Orc Trackers take out the Haradrim King’s Horse, with the final ladder being pushed down. The Haradrim Archers retaliate by killing two of the Trackers. The Captain refuses to die, after losing the combat again, but 2 of the Morannon reinforcements die, as well as a Haradrim Raider.
The horseless Haradrim King passes his Courage Test and leads the two Raiders into the line of Morannon Orcs, who get trapped between them and the Haradrim Spearmen. A lucky shot from the Orc Tracker kills a Haradrim Archer, the return fire incapable of hurting the tracker. The king yet again fails to kill the chieftain, whilst 2 Morannon Orcs, the Drummer and a Haradrim Archer die, breaking the remaining two forces.
The Haradrim Kings lead the other Haradrim, killing a lot of the Orcs. The Captain then flees, as do 2 of the 4 remaining Morannon Orcs. The final two attack one of the Kings and another Warrior. The King loses his combat but isn’t wounded, and the other Morannon Orc kills a Haradrim Warrior. Some of the Haradrim use the Orcs Siege Tower and Ladder to gain access to he castle, attacking the two remaining Orcs, sandwiching them, one of them dies. The Morannon Orc (who is probably a bit berserk) passes his Courage Test charging both Kings, causing 8 of the 12 Haradrim to flee. Not surprisingly, the Morannon Orc dies.
Model of the Match goes to - the final Morannon Orc.
Review - quite a tough scenario, Harad didn't do quite well to begin with, but when their reinforcements arrived the fights in the fort started to look up, especially after the death of the Morannon Orc Captain, the Haradrim Kings higher Fight Value proved invaluable, the amount of time I didn't spend rolling for the Morannon Orc Captain was incredible. The most memorable part of the battle was definitely the ending, with 8 Haradrim fleeing or the duel between Skully and the King.