Few info bout the rules:
Few info bout the rules: - Thranudil - stays the same - just base cost is 16 Moria Gobo with shield and he can buy armour and bow - Tauriel - stats seems to be the same as Lego in armour, but she has Aragorns attack value, elven coat, bow and special rule that gives her +1A for each enemy she's fightin with(my guess that with each in base contact but thats just info), cost 19 Moria gobowith shield - Guard Captain - stats as HE cap for 15 Moria Gobo with shields. If he's in 3" from Thranduil he get's +1F. Also bodyguard. - Ranger Cap - cost the same as above, stats as WE cap, seems to have bow and TW, the same rule as Tauriel but only 3 attack(dunno if only +3, or total max 3) - Palace Guard - cost the same Ghaladrim pics - stats as HE and the same special rule as their cap - Ranger - the same cost as erebor with shield, and the same rule as their cap, dunno whats their eqipment. Special rules of the Mirkwood AL - if the Lider is Thranduil, Lego or Tauriel then can have 100% bows - Beorn - Dwalin stats but Dale Man with shield defence value and Glorf like M/W/F. He's resistant to magic, burly and fearless and woodland creature. Costs as Gulavhar. He can change into bear on 4+ in his move(model is on 60mm base and seems to be nice - pic in book). In bear form the same Wounds and M/W/F, the same special rules + terror, but rest of stats change into Threebeards. Elf Gero Courage value and Move 8"(as a bear). In this bear form he dosn't have SF, and his heroics are only his. Has special BPA - when he wins he can strike with S10 - if it wound's(enemy won't fury/fate it) he cas strike again with S10 and so on. Radagast Alliance AL. - Thrain the broken - cost as WE with bow and spear - low stats - F dwarf like, S Hobbit like, C Orc Captain like and on every start of turn he's to pass C test. If he pass it it's ok, if he pass it twice(dunno I just translate from polish) he's got +2 to A,S,F values, but if he fails he acts like a enemy model. - Bard - cost as full no-name nazgul on horse - stats simillar to Lego(my source don't remeber fully) and he's got a great bow. If he shoot and kill he can shoot again to the target in 3" from the last one - up to three times. Black arrow - ones a game - can reroll to hit, ITW and to wound. - Dale hero that hac +1 on wounding flaying monster(my guess Girion) - some lake town hero who costs 4 MG with shield that has Aragons Will value wills - for each will he can regive some hero(dunno the radius) might - on 6 k3 mights, 2-6 one might point, 1 nth - some new Dale(laketown?) troops - Yaznag - seems to have bad stat line - he's 10 Gobo with shield, can have lance. He's special rule - if there is Azog in the same army, then the pale orc can kill yaznag and pass all C tests, and him and rest of heros can rerolls missed to wound rolls. - Gundabad Orcs(pic are supposed to be in book) - cost as erebor with shield, have S4, can buy pic and shiels(dunno if in combination). Special rule the same as Blackshield gobo - Spiders - cost as 5 Gobo with shield - F as gobo, S and D as Dale man with shield D value and Elf Cap A value. Not a monster, can split poison(dunno how that works) on 4+. The warband doesn't have to contain a hero(don;t know if there is any) [edited: this great post has too many direct stat references. I've PM'd you so you can clean it up and repost. Also saved a copy in case something goes awry.]
Seems to be legit source but ya know how that works.
Last edited by Kevin from Mitril on Thu Dec 05, 2013 12:48 am, edited 4 times in total.
|