Interesting to say the least. Some of this is not too bad, some is kind of cool in a fluffy way, but some it just boring. Why so many re-roles on ones when we can faint yet? Sound pretty 40k-esc to me. Still, I like the devolved army list rosters well enough and it looks like the Middle Earth team has the right idea with a lot of the rules. The Easterlings, Fangorn, the Shire, the RotN, Dunharrow, Arnor, Druadan (though a Wose spam sounds terrible to fight), Rivendell, Lorien, the Eagles, Angmar, Moria (blackshields should be renamed to goblin bodyguard imo), Isenguard, Far Harad, the Ruffians, and Goblin Town all seem pretty good. I really like Fangorn's rule in particular, it makes the ents viable solo. Glad Far Harad got their warrior's pride back too, it was a shame they lost it and it's very fitting. Same with the Easterlings I think. That rule reflects there lore very well and is not to powerful, like the Iron Hills it's nifty but not to eclipse the whole of the army. Here is to seeing the Grey Company and Dunharrow are back in business.
There is much that might be otherwise though. Gondor, the Fiefs, Numenor, Rohan, and quite a few others are hasty looking. The Fiefs' rule in particular is pathetic. They deserve something that can work without Imrahil being there because in small games he wont be. Khazad Dum's rule seems like it should be other than it is by the name. An armor save or orcs/goblin bane would have suited it more; plus the re-roll is lame compared to what they might have. Barad-dur and Mordor are thematic enough but kind of wonky feeling. I would rather Sauron had got to give a table wide magic resistance in Barad-dur. While Mordor got to give a negative to standfast ranges from proximity to wraiths when the enemy is broken in addition to the +1 to courage when you have more troops on the field (which is kind of neat). I think that Rohan's is interesting but should be altered to make it so what the +1 to strength only happens when they charge as part of a heroic move or heroic fight to keep the players from trying to cycle charge to much.
On the whole though it is not a bad start and I hope they take some community feedback from the tournament into account when going forward.
_________________ "Draw your sword with a heavy heart, but swing it with a heavy hand"
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