This battle company is currently underway. Snow (who we affectionately call Snow White) is a Dunedain of Arnor. He and his band The Irregulars are scouring Angmar in search of an Orc who has claimed to have recovered one of the lost seeing stones. Snow's company has been far more successful than Na'man's company. In fact, Snow has watched as 3 of his warriors promoted to Heroes. Turgon "The Bear", Beleg "The Falcon", and Turin the Ranger. A special shout out also goes to the company's hobbit archer Trotter. Who, having been with the company for only three matches now, has killed more Orcs (both via archery and close combat [one on one single combat I may add]) than some of the company's long time members. For 4 points, that little guy packs a whollop! Currently The Irregulars have located one piece of the artifact which will lead them to the alleged missing Palantir.
*UPDATE 8/3* Snow 79 pts Mv 6" F 5/3+ S 4 D 5 A 2 W 1 C 6 M/W/F 3/1/2* Wargear: Long Bow (functions as elf bow), Sword, armor Special Rule: Parry- Before resolving a duel, you may make your opponent reroll one of their duel dice. Remember, you cant reroll dice which have already been rerolled. * Though this extra point of fate was acquired RAW (rolling a 12 on the wound chart), Chief Hugh and I allow for Heroes to gain Might, Will, or Fate on a roll of six when leveling up. Rules as written (RAW) Having a 1/36 chance to increase your fate was, to us, unacceptable so we house ruled it a bit.
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Last edited by jdizzy001 on Wed Aug 03, 2016 7:09 pm, edited 3 times in total.
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