All times are UTC


It is currently Thu Dec 05, 2024 2:26 am



Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Balin's Tomb
PostPosted: Sun May 31, 2015 6:15 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Sun May 15, 2011 2:37 pm
Posts: 524
Location: Vienna, VA (USA)
Images: 7
I finally put the Balin's Tomb that I made a couple months ago to use. I've got a battle report posted on at http://www.davetownsend.org/Battles/LotR-20150517/ if you'd like to check it out.

Image
Top
  Profile  
Reply with quote  
 Post subject: Re: Balin's Tomb
PostPosted: Mon Jun 01, 2015 11:50 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Thu Sep 12, 2013 4:02 pm
Posts: 532
Location: Kildare, Ireland
Nice report and fantastic scenery.
I don't agree with your rule to take away the hobbits' weaknesses. The hobbits are the Fellowship's only weak point, and rules like "kill three members" reflects their desire to protect the hobbits and see them safely to Mordor. Without the burden of having to strategically take out goblin bowmen or hide the hobbits safely, the scenario becomes even more unbalanced. With Gandalf's Blinding Light, the hobbits should already be well protected, and they don't need extra rules or cover as a guard.
Related to that is the fact that Merry and Pippin only count as half a victory point each. The rest of the Fellowship are, in your words, tanks, and mere goblins don't have the hitting power needed to take out two of them - unless their lives are heroically and cinematically thrown away in hapless defence of the innocent hobbits. The goal should be guard and protect the hobbits from the onslaught, not have Boromir and Aragorn scythe through three dozen goblins alone. The hobbits are the weak points in these scenarios, and as you said, you found it one-sided in favour of Good; so why remove their only weakness?
Sorry this turned into an editorial. It was a nice battle all the same.

_________________
Click to: Show
Never gonna give you up
Never gonna let you down
Never gonna run around and
Desert you
Top
  Profile  
Reply with quote  
 Post subject: Re: Balin's Tomb
PostPosted: Tue Jun 02, 2015 5:36 pm 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Jul 23, 2013 2:55 pm
Posts: 396
Location: United Kingdom
Nice battle mate, enjoyed reading that. It's funny all the years I've been in the hobby and I've still not played Balin's Tomb.

_________________
Soon Master Elf, you will enjoy the fabled hospitality of the Dwarves! Roaring fires, malt beer, red meat off the bone!
Top
  Profile  
Reply with quote  
 Post subject: Re: Balin's Tomb
PostPosted: Tue Jun 02, 2015 9:20 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Sun May 15, 2011 2:37 pm
Posts: 524
Location: Vienna, VA (USA)
Images: 7
Thanks for the feedback, even where you disagree. :) And I'm curious if you found the "Who's Who?" rule objectionable, too? For my part, it grows nettles under my tongue when the Evil player targets Merry & Pippin because (s)he knows the stats, unlike the "actual" characters. Hence the randomization, which still puts the hobbits in potential danger (as indeed reflected in my report) but prevents Evil from gaming the system.

In my mind, "tank" really only applies to Gimli, Aragorn, and Boromir. It would be shocking if one of those guys died in the course of the scenario. But Legolas and Gandalf are not unkillable, and I think a Good player that risks them too often, or an Evil player that gets lucky enough, can take them down.

Thanks again for the thoughts!
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 27 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron