pokyha wrote:
I love the magic as well. Instead of powerful ranged units they support/disable units.
I only wish that men/dwarfs had some sort of generic magic caster like the shaman of evil.
It would be hard to put in because you would need to use appropriate spells that fit the theme of each army.
Same, I prefer lotr magic to 40k/fantasy, but the fact that you effectively have to bring your own or just accept a single caster like a Wight, wraith or wizard will destroy/disable your heroes with nothing you can do is the problem, especially if your trying to use a kingdoms of men force where they have none.
Sap will is a bit broken though, d3+1 will lost, yet if you try to resist you are basically doing the enemies job for them, and as most heroes only have 2 or 3 will it completly wipes it in one go, so maybe it should be made a 5+ to cast?
Also, could it be an idea for the kingdoms of men to possibly have an exorcist style charecter? One who focuses on using his powers to protect men from magic/combat spirits? Say have Banishment and maybe a spell that grants magic resistance or something?