Lord Hurin wrote:
Without sounding like too much of a prick (because I'm not trying to be, and I'd like to know the reason) why do you play WoTR rather than WFBG then?
Because the Warhammer games have HORRIBLE rules sets and require expensive army books. The LotR figures look better and are less expensive. I could use LotR figs with WFB but then I have to worry about coming up with adequate proxies for certain very distinctive WFB units. Also, WFB is slow and tedious (because of the crappy rules) and doesn't scale up to large armies as well while WotR will allow me to fight truly huge battles in an evening. (although economic concerns lately have been preventing me from collecting the truly huge army that I want).
When WotR came out I was flipping through the book and when I came across the picture of the Pelenor Fields battle on pages 284-285 and read that they really played such a game I said to myself "If these rules can actually handle a game like this, I want to play this game"
I am a huge Tolkien fan, but I don't want to feel constrained to follow his fluff. For example, the one area where WotR fails for me is that for 25 years now I have wanted to command an undead army. Not ghosts and spirits like the Angmar list, but a powerful necromancer commanding hordes of animated skeletons, and summoning forth even more during the battle. Animated skeletons and zombies don't fit middle earth particularly well, but that is what I want to play. when I get around to it I'll probably start by proxying skeletons as orcs in an Angmar list, but I eventually want to craft a new army list for the game that more accurately captures the feel of such an army, including a new, necromantic spell discipline for manipulating undead.
So the short answer is, I guess, WotR has awesome rules but the fluff of Middle Earth doesn't precisely match what I want to play and it is easier to fix that than WFB which has fluff that sort of matches what I want but horrible rules that would be almost impossible for me to fix on my own and that I would have a much harder time convincing others to play.