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Lurtz scouting force 700pts https://ww.one-ring.co.uk/viewtopic.php?f=37&t=22626 |
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Author: | Galanur [ Sat Mar 03, 2012 1:06 pm ] |
Post subject: | Lurtz scouting force 700pts |
Im just building up the list based on the uruk hai force that was sent after the fellowship, but added a bit more spicy from a couple more stuff I wanna know what you think about it Warband 1 Lurtz 2x white hand uruk warriors with shields 4x white hand uruk scouts with shields 4x white hand uruk scouts with orc bow 2x white hand uruk berserkers Warband 2 1x white hand uruk captain with heavy armour and shield 3x white hand uruk warriors with shields 4x white hand uruk scouts with orc bow 4x white hand uruk scouts with hand weapon Warband 3 1x white hand uruk hai Shaman 3x white hand uruk warriors with shields 4x white hand uruk scouts with hand weapon 1x Isengard Troll Warband 4 1x Orc captain with warg and shield 6x warg riders with shields 41 models/ 8Might break at 20/21 i beleive. |
Author: | GothmogtheWerewolf [ Sat Mar 03, 2012 1:15 pm ] |
Post subject: | Re: Lurtz scouting force 700pts |
Overuse of the phrase 'White Hand' rather than Isengard makes reading your list an eyesore to me. Give the Shaman heavy armour if you really want him, swap the Uruk Captain for another named hero. If you have spare pts give some of the wargs throwing weapons. Also get some spear support for your troops or, unless your against Dwarves, you are doomed. |
Author: | mastermanje [ Sat Mar 03, 2012 1:17 pm ] |
Post subject: | Re: Lurtz scouting force 700pts |
Looks nice, maybe it's only me, but would still skip the troll and the warriors because of the theme, only wargs, feral and scouts (and orcs) |
Author: | MeatBoy1994 [ Sat Mar 03, 2012 3:30 pm ] |
Post subject: | Re: Lurtz scouting force 700pts |
Wargs did not go for the Fellowship, and you forgot Grishnakh and Ugluk. |
Author: | GothmogtheWerewolf [ Sat Mar 03, 2012 3:41 pm ] |
Post subject: | Re: Lurtz scouting force 700pts |
He said he Quote: based on the uruk hai force that was sent after the fellowship but added a bit more spicy So he's not sticking to iit in its entirety, otherwise there would be Lurtz and Uguk's Uruk-hai scouts, possibly with Mauhur and Feral Uruk-hai and Grishnak's Mordor Orc Scputs, and also the 'Northerners' aka Moria Goblins. |
Author: | mastermanje [ Sat Mar 03, 2012 3:43 pm ] |
Post subject: | Re: Lurtz scouting force 700pts |
MeatBoy1994 wrote: Wargs did not go for the Fellowship, and you forgot Grishnakh and Ugluk. I know, but they are still in one of Saruman's hunting parties |
Author: | Balrog's Bane [ Thu Mar 08, 2012 2:54 am ] |
Post subject: | Re: Lurtz scouting force 700pts |
I would drop Lurtz for Ugluk or Mahur. Lurtz costs that same as Ugluk and has the same stat line. Sure Lurtz has a bow but Ugluk has the head-taker ability. Also, I would drop the captain for Mahur as he gives you the option to upgrade scouts to marauders. Move 8 is a big deal, especially with a infantry model. It can make it easy to flank (without wargs) and to redeploy your force. If you are going for a theme I would agree with the others and drop the troll and heavily armored warriors. I feel like dont really fit in with the theme that you appear to be going for. I play a fellow in my local store with a very competitive scout list. Its always a good game and there is no doubt that a scout army can be effective and deadly. |
Author: | Draugluin [ Fri Mar 09, 2012 12:55 am ] |
Post subject: | Re: Lurtz scouting force 700pts |
Ugluk is only good if you have orcs, whereas Lurtz has a bow and a shield. You can either tell your opponent that you're going to drop the bow, bumping his defence up one, or you can use the shielding rule to keep him alive if you're up against a tough opponent. |
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