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whafrog
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Post subject: Re: Shieldwall after a fight?
Posted: Mon Dec 10, 2018 5:05 am
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Joined: Tue Dec 18, 2007 3:05 pm Posts: 3140 Location: Canada Images: 4
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I think you're still "base to base" if you're prone, so the +1D would still apply. The model takes up more space though, so a second line would have to back up a bit.
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Coenus Scaldingus
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Post subject: Re: Shieldwall after a fight?
Posted: Wed Dec 12, 2018 5:06 am
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Joined: Sat Aug 17, 2013 9:14 am Posts: 1121
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In the new rules, they assume you're using markers to show that models are prone. This way, the normal base size and location is fully retained. (One of the best changes to be honest!)
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Cave Dragon
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Post subject: Re: Shieldwall after a fight?
Posted: Wed Dec 12, 2018 12:05 pm
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Craftsman |
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Joined: Mon Jun 25, 2018 12:51 am Posts: 489 Location: Arda, somewhere between Rivendell and the void. Images: 2
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Yeah. That was a nice change.
_________________ By all that you hold dear on this good Earth, I bid you stand, men of the West!
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