So I had an idea for a sorta Gladiator/Last Man Standing/Arena combat based minigame for LotR that you can play on your own if you so desire. I got the idea after replaying the palantir levels on the PS2 games.
Last Man Standing wrote:
Basic Rules
* The game takes place in an 18" diameter circle - if you have circular walls by all means use them, but otherwise simulate the edges with any terrain you have.
* The Good player can take up to 350 points of heroes, no more than 3 Characters.
* The Heroes start in the centre of the arena.
* The Evil player does not have an army list like normal - instead, they send on troops in waves after a set amount of turns have elapsed. I'd say after 4 turns for the first wave, and 3 turns for the waves after that.
* The Evil player's allocation increases like so:
100 pts
200 pts
300 pts
500 pts
etc.
* Alternatively, you can play it with increasingly deadly warbands, eventually sending two or more warbands on at a time.
* A themed increase works well - 8 Goblins, 16 Goblins, 12 Goblins + Cave Troll, etc
Special Rules
* The waves of enemies do not need to have a hero leading them.
* If a model is up against the walls of the arena it counts as trapped.
* If you like, you can add in a 'replenishing' moment for your heroes, such as after 10 turns they may replenish M/W/F by 1.
* After every 10 turns, why not have a 'Boss' level - facing a Troll Chieftain, a couple or Wraiths, or even a Dragon! The M/W/F restoration could be a reward for beating the 'Boss'.
* The turn/wave limit can be set by the player.
What do you think? Probably needs work, but I like the basic premise. Would make a throne of skulls type ordeal a little more interesting - perhaps two players could be facing heroes off against each other Gladiator style, but have to work together to defend from the incoming waves? Would lead to some devious tactics!