LordoftheBrownRing wrote:
You really think that about Bolg? Well, I believe some old profiles should be re written honestly. I do think though they've given him his fight because of what happens in the next movies.
Yeah, just my 0.02, but to me Fight value represents your likelihood of getting the upper hand in a fight (usually that's due to actual skill and training, but could be other factors which I'll address a little further on). Elves, a few select humans, and maybe various other misc. powerful/ancient creatures should get F 6+, but not really anyone else.
Thorin, Fili, and Kili aren't killed by Bolg single-handedly, they're isolated and surrounded by him and his retinue and eventually cut down. I never read it so much as crediting Bolg with their defeat as them falling under weight of numbers.
LordoftheBrownRing wrote:
I dont agree with some of the epic elves being tied with him, or less but you have to realize theyre making the new profiles better than they did some of the first. I mean, there probably should be a new profile for Dain in the next movie with a fight 7 also....
Yeah, that's power creep for you
Personally, rather than go back and make older models more powerful, I think they should just stat out newer models in keeping with their previous conventions and power levels. I think that, in isolation, the Hobbit profiles seem well balanced, thematically, against one another. It's just in the larger context of the game as a whole, when you throw in
all of the stuff from LOTR, that they look overpowered, to me.
Also, I generally find "so-and-so beat so-and-so" to be a poor way of determining Fight values. More goes into than just that, and many characters who die don't necessarily die in a straight-up, one-on-one fight, but instead in the middle of a battle, often being outnumbered by many opponents. I mean, does anyone think that Lurtz should be such a powerful archer in the game that he could handily dispatch the likes of Boromir? Should Gandalf and Glorfindel be powerful enough to go toe-to-toe with a Balrog?
LordoftheBrownRing wrote:
The fight represents to me, his general chances of winning a fight. Not just skill. For example, is a cave troll as highly skilled as Aragorn? No. Clumsy, big, stupid. But his weapons, size, reach etc all lead him to better chances.
Definitely agree, Fight value isn't only about skill, but Bolg isn't as big and imposing as a troll, nor does he have the same reach. The overwhelming and imposing size of something like a troll (or a troll-sized shapeshifting bear) would make it very difficult to get the upper hand on
even if you are a very skilled fighter, hence the high fight value. Bolg is nasty, big for an orc, certainly, but not to the point that I would give him an advantage on that alone.
LordoftheBrownRing wrote:
Same thing if you put the most technically skilled boxer in the world in the under 185 lb weight division against some averagely skilled guy in the 235lb and up class. Its gonna take that little guy a lot of running around to win on a technical result and he will probably never get a knockout or even a takedown. Thats all I think about how they do this.
Sure, but this game doesn't seek to capture that level of detail in individual combat. If I were playing a tabletop game about boxing, I would want that level of detail in the rules. The SBG rules really aren't about one-on-one fights; even though combat is resolved as man-to-man, it's streamlined for quick resolution, and the goal of the rules (IMO)
isn't to depict the discrepancies between two guys fighting, but rather to show how dynamic combat between two groups of fighters can be. Fighters need
some kind of categorization, and Bolg is an orc, so, in my opinion, he should fall within the reasonable boundaries of what an orc can do (in a game that doesn't just offer the player orcs, but everything from hobbits to dragons). I think the stats GW gave him are way above and beyond what an orc, or even a human or elf, should be capable of in this set of rules.