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PostPosted: Mon Mar 15, 2010 1:30 pm 
Wayfarer
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Here are the Trojan rules. Same as before they may need tweaking but thats up to you:


THE TROJANS

Heroes

Prince Hector

Image

160pts

F S D A W C M W F
6/3+ 4 6 3 3 7 3 3 3

Wargear: Sword, Shield, Throwing Spear, Armour

Options: Horse-10pts

Special Rules:

Prince of Troy: As a Prince of Troy Hector holds great respect within the Trojan army. The range of his stand fast is 12”.

Great Warrior: Hector is considered to be the best warrior of all the Trojans. Before the game begins the Trojan player must choose one hero in the enemy army. This hero suffers -1 to their fight value when in a fight involving Hector.


Paris, Prince of Troy

Image

55pts

F S D A W C M W F
3/3+ 3 4 1 2 4 2 3 2

Wargear: Sword, Armour, Trojan Longbow (Counts as an Elven Bow)

Options: Shield – 5pts

Special Rules:

Prince of Troy: As a Prince of Troy Paris holds much respect within the Trojan army. Trojan models within 6” add +1 to their courage value (To a maximum of 7).

Achilles' Bane: Paris is fated to kill Achilles. Any missile wound which Paris inflicts against Achilles cannot be saved by fate.


King Priam

Image

55pts

F S D A W C M W F
3/- 3 4 1 2 5 1 3 1

Wargear: Sword

Special Rules:

King of Troy: As the King of Troy Priam is adored by those under his command. The range of his stand fast is 12”.

Protect the King: If Priam is within 6” of an Apollonian Guardsman or a Royal Guardsman and is targeted by a missile attack, then roll a D6. On a 3 or more one of his bodyguards leap in front of Priam shielding him from the attack and are hit instead. Ordinary Trojans can do this too but they must first pass a courage test.


Commander Glaucus

Image

65pts

F S D A W C M W F
4/4+ 4 6 2 2 5 2 2 2

Wargear: Sword, Armour, Shield

Options: Horse – 10pts

Special Rules:

Senior Commander: Glaucus has been in command of the Trojan army longer than Hector has been alive. And as such he may call a single heroic move or heroic shoot each turn without expending his might store.

Tecton, Captain of the Apollonian Guard

Image

60pts

F S D A W C M W F
5/4+ 4 6 2 2 5 3 2 0

Wargear: Sword, Spear, Armour, Shield

Options: Horse-10pts

Special Rules:

Bodyguard: See LOTR rulebook.


Captain Lysander

Image

60pts

F S D A W C M W F
4/4+ 4 6 2 2 4 2 1 2

Wargear: Sword, Shield, Armour

Options: Horse–10pts

Special Rules:

Hot-Headed: Lysander is young and often rushes into situation where perhaps more caution is needed. If Lysander is within charge distance of an enemy model then he must pass a courage test (On his own unmodified Courage) or he must charge. However this confidence does make him more formidable. If he fails to resist to charge then he gains +1 attack and fight value until the end of that turn (This is one of the only uses for using might to lower a roll).


Trojan Captain

50pts

F S D A W C M W F
4/4+ 4 6 2 2 4 2 1 1

Wargear: Sword, Shield, Armour



Warriors

Trojan Warriors

Image

8pts each

F S D A W C
3/4+ 3 4 (5) 1 1 4

Wargear: Sword, Shield, Armour, Spear or Sword, Armour, Two-Handed Weapon

Options:

Banner-30pts (One per hero included in the army)

Trojan Archers

Image

7pts each

F S D A W C
3/4+ 3 3 1 1 4

Wargear: Sword, Trojan Longbow (Counts as an Elven Bow)

Options: Armour – 1pt


Apollonian Guard

Image

9pts each

F S D A W C
4/4+ 3 5 1 1 4

Wargear: Sword, Shield, Armour, Throwing Spear

Options: Horse-6pts

Special Rules:

Bodyguard: Se LOTR rulebook.


Trojan Royal Bodyguard

Image

11pts each

F S D A W C
5/- 3 6 1 1 5

Wargear: Spear, Heavy Armour, Sword

Special Rules:

Bodyguard of Royalty: Can only be taken if Priam, Hector or Paris is included in the same army. They also have the Bodyguard Rule (See LOTR rulebook).


Trojan Militia

Image

4pts each

F S D A W C
2/4+ 3 3 1 1 3

Wargear: Sword

Options:
Armour-1pt
Shield-1pt
Bow-1pt
Spear-1pt




There we go, any thoughts?

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Last edited by DrMabutu on Tue Mar 16, 2010 5:45 pm, edited 1 time in total.
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PostPosted: Mon Mar 15, 2010 2:19 pm 
Kinsman
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nice can you now make the minis

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PostPosted: Mon Mar 15, 2010 4:55 pm 
Kinsman
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personnaly I'd drop Hectors points a bit

but otherwise I really like them, especcially the Protect the King special rule is extremely well thought of :)

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PostPosted: Tue Mar 16, 2010 5:46 pm 
Wayfarer
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Joined: Fri Mar 05, 2010 10:42 pm
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Hello, i have edited some several units special rules to make them make more sense and i also dropped Hectors points cost.

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PostPosted: Fri Mar 19, 2010 7:17 pm 
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Joined: Fri Mar 05, 2010 10:42 pm
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Location: England
Hello again.

I was just wondering if anyone had anymore ideas about how to improve the rules further.

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