GothmogtheWerewolf wrote:
Haradrim aren't as cheap as they used to be and yes you do need might to trample because you ill have to call a Heroic move, otherwise they will charge the Mumak and lock it in place so it can't trample.
Though correct in that instance... you don't 'need' might to trample, if you have priority you can trample in the move phase as normal. But this is why I suggested the Mahud so you can call heroic moves when you need them.
Harad warriors are still fairly cheap, not orc cheap, but you can factor them into the game without any trouble and since anyone who ever has archers on the field always keeps them out of fights yet hates having to move them to get better shots... well the mumak is a great place to drop them to have shoot position and have cover.
If someone wanted to let me take the mumak for 50 points though... I would be happy to bring them into games.
But they are costly and that is why I only play them in larger point matches, you need support troops to allow you to play a mumak to it's best. If it is more than half your armies points then it was too much to take. So 750 points minimum (and risky at that) but safer at 1000 points match and can be very useful.