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my first go at sculpting - an ent - finished (pic heavy) https://ww.one-ring.co.uk/viewtopic.php?f=50&t=17001 |
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Author: | jscottbowman [ Thu Dec 31, 2009 6:35 am ] |
Post subject: | my first go at sculpting - an ent - finished (pic heavy) |
I decided to have a go at sculpting and thought the easiest place to start would be an ent. Its a big figure, and pretty much free of any strict anatomical requirements etc. so just about anything goes... I also had a spare head, hand and dead orc to use up from the plastic GW ent kit, so no point wasting these... I started off trying to make an armature out of a cut up metal clothes hanger, but it didnt work out, I couldnt get the bits I cut to solder or glue satisfactorily. So I went and got some wire (about 1mm diameter from hardware store) and looped the wire around so that one length made the whole model. I used Treebeard and plastic ent model for sources of scale. I clad the whole armature in a layer of milliput as a foundation. I then started adding the greenstuff, section by section, first covering the whole thing in a thin layer and scoring vertical lines along the trunk and limbs. I then added more bits to act as a layer of bark. I added the plastic ent head and hand by wire pining and filled gaps with putty. Finally I added more wire to make open hand and branch stumps on back. These were clad with green stuff. Last of all more greenstuff added as mossy/lichen clumps I'll post a few more pics once painted. Not too bad so far? Finished 12/1/10 Ent is taller than Treebeard, and fractionally taller that GW plastic ent. I may add a bit more scenic flock and longer grassy stuff to base to give it a more woodland feel. Gildor is there just for scale, and a little "expo" as i just finished him too! Only thing is I am not sure whether or not to add some sponge type clump foliage to the ent's short stalk branches as others have done? |
Author: | Sharkai [ Thu Dec 31, 2009 11:23 am ] |
Post subject: | |
Nice work so far! IMO it looks better than the GW one. I cannot wait to see it finished! |
Author: | woodelf [ Thu Dec 31, 2009 11:56 am ] |
Post subject: | ENT |
Looking great so far, great work Scott Cheers Steve J |
Author: | Darac [ Thu Dec 31, 2009 12:15 pm ] |
Post subject: | |
Yep yep looking great so far , but i don't like that green stuff at the head |
Author: | Dorthonion [ Thu Dec 31, 2009 2:54 pm ] |
Post subject: | |
A good effort thus far, though some of the detail is starting to look suspiciously like chain mail. I assume you are going for mossy/creeper/ivy sort of effect there, so I believe a bit of rework may be required to change the appearance of those sections. Good use of spare parts! |
Author: | Anduril Blade of Kings [ Fri Jan 01, 2010 2:16 am ] |
Post subject: | |
Are you sure it's your first go at sculpting? Nice work! |
Author: | jscottbowman [ Fri Jan 01, 2010 3:10 am ] |
Post subject: | |
Darac wrote: Yep yep looking great so far , but i don't like that green stuff at the head
Understood, I added the greenstuff on the head to try and hide the fact that I had used the plastic ent head, once model painted... |
Author: | jscottbowman [ Fri Jan 01, 2010 3:13 am ] |
Post subject: | |
Anduril Blade of Kings wrote: Are you sure it's your first go at sculpting?
Nice work! Thanks! Yes its my first go at sculpting a whole figure... I have messed about with greenstuff before but mostly just for filling gaps on multi-part models. |
Author: | jscottbowman [ Fri Jan 01, 2010 3:14 am ] |
Post subject: | |
Dorthonion wrote: A good effort thus far, though some of the detail is starting to look suspiciously like chain mail. I assume you are going for mossy/creeper/ivy sort of effect there, so I believe a bit of rework may be required to change the appearance of those sections. Good use of spare parts!
Thanks. Yes I know what you mean about the "chainmail". However once these areas are painted mottled shades of greens, they look, as you suggest, like mossy clumps. |
Author: | King Elessar the Uniter [ Fri Jan 01, 2010 12:16 pm ] |
Post subject: | |
Good work so far jscottbowman! |
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