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Terror: Heroes company gets the terror ability if a hero joining their formation causes terror. Simple enough, though I can see some issues where you have a unit charging one formation and then impacts part of the formation with the hero. I guess if they end in base to base with the heroes company they have to undergo a courage test, if they don't base to base contact with the heroes company then no terror test required.
Exactly - That is why in the blog posts for Epic Hero applicability we have "changed" the name of the special rule
Terror to
Bestow Terror when it belongs to an Epic Hero - and we've added the clarification via red-lines that it gives the special rule to "only the hero's company and not formation" (i.e., if charging the hero's company or being charged by the hero's company). As you put it in your second part - it would be rather stupid for an enemy to charge into a formation with an epic hero that has
Bestow Terror when they could just charge a different company within the formation - but it is very advantageous for the epic hero to use his company as the spearhead when charging - since it has a dice roll chance of reducing the enemy's fight value to 0 … and giving the epic hero's company a multiple-dice advantage during the subsequent Fight Phase.
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I guess on the second question, if a hero (stupidly?) declares heroic epic strike then gets charged and fails a courage test (due to terror), fight is reduced to zero simple. If epic strike declared after the failed courage test fight value 10 for the company (not the formation) right?
lol - Here is another one of those "sticky/confusing" situations. Vanilla WotR does not say anything about resolution order with special rules/heroic actions/ epic actions. They did however bring this up in the FAQ, again - according to the FAQ that GW put out:
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Q: If an Epic Hero has fight 0 due to Terror, Blinding Light, etc. Does Epic Strike return the Fight to 10?
A: Yes, if it is used AFTER the effect that reduces the fight value to 0 - and i'm hard-pressed to think of an effect that could begin after an Epic Strike has been declared. This means that the Hero's company can, of course, use his newly minted Fight 10 when it strikes blows.
So, to answer your question
[with respect to Vanilla WotR and FAQ], yes - if a Hero (stupidly) calls an Epic Strike before his company is charged by an enemy that causes Terror, then the Epic Strike will be "overwritten" by the Fight Value of 0 caused by a failed terror test.
Now, that being said … We thought that was a little 'disappointing' for the Epic-ness of Epic Strike. We actually instituted an overarching rule that dictated resolution order of varying levels of heroics. (In fact, I have a post in draft up on the blog that will be addressing this in the near future.)
*** NOTE: THIS IS HOUSE RULES - NOT VANILLA WOTR! ***
Standard Rule < Heroic Rule < Epic Rule
What we are saying is that Heroic Rules (i.e., anything that requires the expenditure of Might to execute) will always overwrite the effects of standard rules - regardless of when those rules are effected. Likewise, Epic Rules/Actions will always "win" over Heroic or Standard …
Also, if you look at how we "pointed" epic actions (as costing 10 points) and the way that the "pointed" stat increases for epic heroes (as costing 5 points per increase), we decided to change the Epic Strike Rule to not increase the Fight Value of the Epic Hero to 10, but rather increase it by +2 over whatever it is at in the moment.
So that being our mantra - the way that we play it is that if Epic Strike is called before being charged by a Terror causing unit - and failing the terror roll, the Epic Hero's Company will have a Fight Value of 2 (due to being reduced to 0 for the Terror courage check and +2 for the bonus from Epic Strike) and the Epic Hero's Formation (i.e., other companies outside of the Epic Hero's company) will have a Fight Value of 0.
Does that help clarify anything?
Or is it still "clear as mud"? lol