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 Post subject: First game with battlehost
PostPosted: Sat May 08, 2010 3:28 pm 
Kinsman
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So about efficiency I can tell the following things, battlehost can quite heavily change a battle, in our example my opponent fielded a fiefdoms army (yes a 2000points metal bar rangers fiefdoms army) against a fallen Realms host which I controlled.

The used battlehosts were: Swan Host, Mumak War Herd and Gorgoroth Horde, the Swan Host seems okay, can't sdpeak for the warherd since I took over the game after the other player left and my Mumaks were scatterered by Stampedes and the Gorgorot Orc Hord was simply amazing, wiping out 7comp Knights of Dol Amroth (including full command, Imrahil, in 2 formations), 2 more on foot (with Captain), and a company Axemen.
I lost the game as with 3 comp Orcs left, the last Swan Knight company just retreaded back and back which got me killed by the sole artillery piece in the game, a pity the one before me didn't use any magic of the Winged Nazgul, it might just have made the difference

I was thinking about including khamul in that host another time :twisted:

anyway, those host make for great fun, but I think you can most assuredly still win without them :)

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PostPosted: Sat May 08, 2010 4:53 pm 
Loremaster
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Interesting read. Thanks!

I don't get a chance to look at the book until Sunday at the soonest. Do including Battlehosts get you more models on the table for the points or do they just include additional special rules / benefits by getting the group?

I like that you say you can still win without them. I was very worried that BHs were basically going to become an addition that if you didn't take advantage of them then you were pretty much crippled against a player that does.

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PostPosted: Sat May 08, 2010 5:38 pm 
Kinsman
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Beowulf03809 wrote:
I don't get a chance to look at the book until Sunday at the soonest. Do including Battlehosts get you more models on the table for the points or do they just include additional special rules / benefits by getting the group?

I like that you say you can still win without them. I was very worried that BHs were basically going to become an addition that if you didn't take advantage of them then you were pretty much crippled against a player that does.


the latter, you pay a basic cost for the SR, after which you add the points cost for the model in it. Also including battlehosts gives you the option to take additional Fates/Fortunes depending on army, but those seems all to be very overcosted :)
All in all a nice version rom what's easily described as LotRcalypse.
Some battlehost seem to be good additions, but the extra points cost makes up for it :wink:

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