Interesting. Assuming those values are correct then it looks like they are not adjusting Cav units at this time (for LotR at least). I guess they realize they'll make more money bumping up the infantry for WotR army building. Then they'll probably "catch up" the mounted models with another 10% - 15% increase.
It all torques me off though. GW's primary demographic (counting 40k, WH, etc.) is probably in the late teens to early twenties. How can they expect to keep attracting new players and retaining existing ones with pricing a hobby up by 20% across the board. I have a very well paying tech job at a secure company I've been with for over 10 years. We have three kids, one of which has extra needs and the expenses that go with that. "Fun" expenses in our lifestyle are minimal by comparison to other people I know...we haven't had cable tv for a couple years, get takeout maybe 1/month, might see 2 movies per year at the most, only buy a couple more than that (generally $15 or less), don't do itunes/netflix/whatever, phone+internet are covered by my company (but they can call on me 24/365), use our local library a lot. So we probably spend less on such things in a year than some families our size spend in a month. This is my only hobby that has any real cost and already their price has had me cutting back this year. Another 20% on plastics as well as the stupid move to "finecraft" (costing more than the metals) is going to hurt me. I can't imagine others are not impacted worse than me.
They're going to continue to make it harder to get into the hobby and harder to stay in it. Yes they have the right to raise prices to account for increased costs, but a 20% jump is just gouging.