Out of despair for my Elven hosts, I decided to have a look into Mordor and the Fallen realms. Now, I have never played as Mordor or the Fallen Realms before, so thoughts welcome
1500 points (both)
Mordor:
Gorgoroth Battle host
Gothmog
18 orcs companies (task master and captain)
Gollum
Khamul
The Undying
Knight of Umbar
2x5 warg riders
6 Morannon Orcs w/shields
4 Mordor Uruks
4 Sharkey's Ruffians
Fate:
Enamoured of Evil.
Tactics: Obviously it's the blob horde, Khamul is used in synergy with Gollum to inflict crazy numbers of wounds. Undying is used to stave off casters while Gothmog is the hero protector.
Enamoured of Evil is a non-vital, but interesting piece, allowing me to tremor goblins and uruks, while crippling Elves and Gondor (etc)
The warg riders are a flanking force to capitalise on the huge 18 company formation. With the Morannons and Uruks acting as buffers and flank.
Sharkey's Ruffians are more of an annoyance than anything.
I was considering changing the fate for the +1 formation defence one, just to really ensure that the orcs keep going. Knight of Umbar makes sure when I do hit, I hit hard (Dwarves Strength, Elves fight etc)
It all revolves around the panic button such a large formation with powerful heroes in it.
Fallen Realms:
Khamul
Undying
Gollum
Amdur
2x6 Easterlings
2x4 Arbalests
2 half trolls
4 Black Numenorians
4 Morgul Knights
Fairly similar to Mordor, except it relies more on the high defence to act as a deterrent, with less casters it relies heavily upon the damage on crossbows and the tank factor every formation here has.