mastermanje wrote:
okay, my ideas were:
vrasku's tallons
some other xbows
uruk hai berserkers with amdur(an other model, renamed to Karvag, an uruk hai who has enormous strenght and leads elite units) with epic rampage, that combination can kill whole formations in one turn, and maybe give him the carn dum crown, or how it is called, since he has resilience 3 and can use so extra epic rampages.
some feral uruk hai in ambush
saruman
a pike unit to counter cavalry
Thydran leading some dundelings with 2 handed weapons
some wargs
a balista deployed in a defensable structure
that goblin wizard calling wargs(more thematic as bats or spiders) and helping saruman with magic
anyone some tips for this list, and wich battlehosts and legendary formations are good
Hi Mastermanje, Isengard are my main army so I'll give you my opinions.
vrasku's tallons - I don't think their worth it. Xbow I find works better with 2 companies, the tallons need 3 to spread the cost. His special rule gives you 2 extra shots per company maximum of 3 times. 8 more xbow 35pts give you 9 per turn, plus a 50pt captain if you need to move and shoot.
some other xbows- SIT DOWN, hold onto something I have a revelation for you, Xbow are not as awesome as people think they are. They compare well with say Gondor bow, but 2 companies of Orc or Rhohan bow are as effective for only 5pts more. Ruffians are 50% more effect than xbow for the cost.
xbow are still of very good and useful if you put them into defensive terrain, partially low capacity terrain, but they are not as powerful as people think. Do the maths, you will see what I mean.
uruk hai berserkers with amdur(an other model, renamed to Karvag, an uruk hai who has enormous strenght and leads elite units) with epic rampage, that combination can kill whole formations in one turn, and maybe give him the carn dum crown, or how it is called, since he has resilience 3 and can use so extra epic rampages. - I use Amdur in higher point games (Shagga son of Dolf) leading his Dunland axemen and he works very well, I think you may find that in a company of berserkers he is to vulnerable, that's one very tempting def5 target
some feral uruk hai in ambush - If you can back them up with some cheap wild men works great
saruman -
a pike unit to counter cavalry - situational but I find they are OK on flanks
Thydran leading some dundelings with 2 handed weapons - Huscarls make up the bulk of my army, and are excellent.
some wargs - solid even have rules showing you how to use Cavalry
a balista deployed in a defensable structure - never used one myself
that goblin wizard calling wargs(more thematic as bats or spiders) and helping saruman with magic - not fussed myself but only for Fluff reasons
anyone some tips for this list, and wich battlehosts and legendary formations are good - none of the legendary formations do much for me, the Battlehosts are like most Battlehosts hit and miss.
The fighting Uruk-hai is not bad if you are going for a Uruk heavy force, depend on whether Saruman throws more than 16 6's
I'm not fussed with scouts, but if I where to take them the the Scouts of Saruman is how I'd do it. Ugluks scouts are to much of a points sink.
The fact you have to take formations of six puts me off the warg riders, I like them small and manoeuvrable to hit those flanks
Siege Warriors require units I don't use so not fussed
The boys from Dunland
Love them, this Battlehost is half my Isengard army. Not cheap, but you have to included under-costed Thrydan which helps. The extra D3 dice on the charge is a nice plus but the main use of this Battlehost is to get round the RARE status of the Dunland troops.
Finally the link to the bits supplier that I promised you. From the US but great service and quick delivery to the UK (I assume Holland will be the same)
http://stores.ebay.co.uk/Hoard-O-Bits?_ ... 4340.l2563My Historical I normally get from local UK Suppliers, but not sure how they are with European deliveries, so I'm probably not the best person to help you with them.