mastermanje wrote:
erhm, that galadhrim are high elf cohorts!!!
doesnt matter, and thanx for reactions, and i've found something about the legendaries
http://www.games-workshop.com/gws/conte ... eMode=true, as they used 1500 points here, and if you didn't have to buy 3 extra companies for a 3 copanie legendary, than he would have the points to buy another company
my army list for now is:
200 points total
Thydran
2x 3 comp.dundelings with 2h's, one with banner bearer
3 comp balistea(in def. terrain)
4 comp warg riders, hornblower
Saruman
Dugburz, one of saruman's most tallented shamans(Drûzhag)
Karnash, a very intelligent leader of sarumans army(Gotmog)
2x 4 comp xbows with captain
6 comp. uruks with shields
4 comp. feral uruks
Khamul(still didn't found a name for him)
any other ideas?
Mastermanje your very low on troops. Six formations of foot with 5 epics is not a good idea unless those formations are big and though (Def7). Except for your six companies of Uruks your troops are def4 or 5, a clever opponent will concentrate on one unit at a time and your epics will be lost.
I would beef up your Dunland Huscarls to 5 companies each, 3 company def 4 are to vulnerable unless you are using them as hard hitting support for your shielded troops. A good tactic large block of Shielded Huscarls hit and the 2 h's support the flank.
Forget Khamul and some of the upgrades, use the points for 2 x 4 companies of shielded uruks, 2 x 3 Wargs, Huscarls to at least 4 companies
If you are going to ambush with your feral, 4 companies may be to big, depends on how you do your terrain.
Not sure what the meta game is like over in Holland, but we have much high ratios of troops to epics, an army like this would be annihilated, You would be out manoeuvred out flanked and just would not have the firepower to deal with the numbers of troops.
Clocked elves would be your biggest nightmare