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 Post subject: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 1:09 am 
Kinsman
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Can someone just tell me the basic unique rules of the Dwimmerlaik, the Knight of Umbar and the betrayer.
I know its illegal to actually say the rules but just the basics of it e.g
dark marshal = makes nearby units fight better
shadow lord = shields nearby units from bow

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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 1:24 am 
Elven Warrior
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http://www.games-workshop.com/MEDIA_Cus ... er_Service

rules for the KoU and the Betrayer. Rules for the Dwimmerlaik are in one of the WDs

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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 2:53 am 
Elven Elder
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The Dwimmerlaik is a more versatile, but less reliable, version of Grima.

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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 11:15 am 
Craftsman
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can the knight of umbar use the fight, strength AND attacks of an opponent or does he choose just one?
Does this not make him miles better than khamul who can only use one?
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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 4:00 pm 
Elven Elder
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Yes, and yes.

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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 5:30 pm 
Kinsman
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Legolas31 wrote:
Does this not make him miles better than khamul who can only use one?

I believe it's the other way around.
How many good models have that better characteristics than KoU espscially if he's mounted on a FB? Apart from the uber heroes I can't think of any.
In addition would you send any RW against an uber hero without him being transfixed and without any support? Is suppose not.
Againts a wood elf what characteristic would KoU copy? Khamul on the other hand would just increase his fight value to avoid the tie roll off.
In conclusion I believe that KoU could be useful when fighting big heroes but if I was to face a horde of enemy soldiers I would chose Khamul anytime.
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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 5:36 pm 
Elven Elder
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The reason KoU isbetter is because he doesn't lose will if he wins a fight AND he has more will to start off AND he has better casting rolls on some spells AND he has more might. Khamul is ok, but I would only ever use his rule against heros. KoU is better than Khamul on foot, whereas Khamul, IMO, is better on Fell Beast. Khamul NEEDS to cause wounds to stay in the game, and it's best not to have to spend will in the first place to make sure you win a fight. On a horse, Khamul is slightly better than KoU, but not by much.

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 Post subject: Re: unique Ringwraith special rules
PostPosted: Mon Jan 30, 2012 6:50 pm 
Kinsman
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going off topic but
I personally despise Khamul because of his 4+ to transfix.
but unfortunately good side doesn't have much Str6 like Evil does unless they bring out Ents or Great Eagles which they rarely ever do so in most cases KoU can only mimic their attack and maybe fight.

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