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 Post subject: Heroic combat movement + Prone Monsters Q's
PostPosted: Wed Apr 24, 2013 10:44 pm 
Kinsman
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Hey there, got a couple of q's that need answering

Thanks! :-D

1) A hero with a movement of 6 inches moves his full movement in order to charge an enemy. The hero calls a heroic combat in the fight phase and slays the enemy in the fight. How far can he move using his "move again" bonus: is he unable to move because he already used up all his movement in the move phase (rendering the heroic combat useless) or is he granted his full movement again (page 59)?

2) Can monsters (minus the mumak) go prone by nature’s wrath or the ‘knock to the ground” rule after a sorcerous blast (page 80)? I'm probably just jumping to conclusions here, but I'd like to hear an answer from an outside source. A thought in my head keeps reiterating that models above S6 cannot be knocked prone :roll:

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 Post subject: Re: Heroic combat movement + Prone Monsters Q's
PostPosted: Thu Apr 25, 2013 6:00 am 
Elven Elder
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1.) yes. This is what makes mounted heroes so deadly because they get to move up to full distance again.

2.) not sure, I think they can. The str 6 bit only applies to Calvary charging monsters.

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 Post subject: Re: Heroic combat movement + Prone Monsters Q's
PostPosted: Thu Apr 25, 2013 1:13 pm 
Elven Elder
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Yes monsters can be knocked down by such actions, the key with str 6 in sorceress blast is that the str of the unit blasted effects what is subsequently bowled over. The old example used to be if a goblin is blasted into the Balrog it won't budge, but if the Balrog is blasted into the same goblin then obviously the goblin is knocked flying.

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 Post subject: Re: Heroic combat movement + Prone Monsters Q's
PostPosted: Thu Apr 25, 2013 3:59 pm 
Kinsman
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Thanks for clearing up Question 1 SD.

So JamesR, in the example you provided, the balrog would then be knocked prone after the blast?

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 Post subject: Re: Heroic combat movement + Prone Monsters Q's
PostPosted: Sun Apr 28, 2013 6:49 pm 
Elven Elder
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Yes... The rules for sorceress blast state that the model blasted is knocked to the ground.

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