Whoops, I forgot about this topic!
droco wrote:
i think they all look good exept i think goblins should have 3 def
Why?
droco wrote:
the good models have high fight value witch i think some could be loweredthough i like gondor becoming better . if all these troops have high fight values then all heros will have hella high fight values
Yeah I know they are high and to be honest I don't see too much of a problem with heroes with high fights, though I can see where you are coming from so some might need tailoring down a little!
droco wrote:
i think the uruk hai should be
F/SH S D A W C
5/4+ 5 5 1 1 4
though they would caust a lot
i think a good point caust for them would be 12
Hmmm, I like the idea of Uruks having a higher strength than a normal man but I don't think that such a high fight or courage quite fits.
droco wrote:
i think it is cool that you didi this
Thanks!
hithero wrote:
More accurate? Thats just a matter of opinion, for example, I'm pretty sure that Uruks were only just as good a Man and not considerably better.
I know its a matter of opinion, that's why I posted it, I wanted to hear some thoughts about them (and I agree with you about the Uruks!).
hithero wrote:
And just why are easterlings so strong and fast?
Well the Easterlings are so strong as they are said to fight with two-handed axes, but I'm not sure why I gave them such a big movement - sorry!
hithero wrote:
With these stats as a starter, all you heroes are going to have stats of 10 in everything.
Yeah, I know there's problems with this idea, as there is with any, but perhaps decreasing fight values a little will mean less double-figures, as strength and defence etc, will only going up by one or two.
King Dain Ironfoot wrote:
I, for one, would LOVE the game to be perfectly representative of Tolkien's visions for Middle-earth. However, it simply isn't possible to do so. If you could have the option of spending $30 on a force for Gondor that could fight off a $100 force of Orcs or $120 force of Goblins, why would ANYONE spend the extra money to play horde armies? Fv 8 Elf warriors that can massacre an entire Goblin horde without losing one of their own may be more realistic in Tolkien's vision, but it wouldn't make a very fun battle game!
Yeah I realise there are issues with the ideas, especially the fight values, but I'm not suggesting they would be accepted by many players (because of the cost of horde armies), but I just want to see if you could still play the game while being a little closer to Tolkien's ideas.
@mitch_rohan - The idea Orcs having a fight of 2 is much better, but I think the Uruks should be a little stronger! The other stats are good too, but why does a ROR have 2 attacks (is this just for the riders not the foot warriors?) and a higher courage than a WOMT?