I think it makes no difference how high the fight values are, as has been already mentioned, increasing the range gives better control over the final result (i can testify to the number of tied rolls between Gondor/Rohan and Orcs). So I agree with your values, also, fight has the least effect, so changing in real terms is not as significant.
Personally, I see goblins/orc/uruks in the books as being weak, but being able to deal with hardship best (the shaman's fury spell I think demonstrates this best), so focusing on this may allow for a smaller/stronger evil army than without this ability. In relation to Isengard, the issue is not uruks, but were the man/orc crossbreeds, who were in effect men with orcish traits (think fury).
Also, I disagree with the Wood Elf/ High Elf thing, it has no real meaning, as the groups it refers to contradict themselves (e.g The Monkey Twins are Wood Elves, but Elrond is a High Elf) so if you are going to use distinctions (which I wouldn't, there too mixed) between the Elves, use the distinctions in the Silmarillion, as it will reduce the absurdities like the example above (there's a nice diagram of them in the back).
Finally, the categorisation of men into so many different groups seems unnecessary, make the evil men of the east and south the same stat line, but differentiate through war gear and special rules. Also you have the categories of Numenorian and Dunedain, which are in effect the same thing, use Dunedain for Numenor and Arnor (plus Gondor nobility) (there was less of a wane in the surviving Dunedain in Arnor), and a separate category for Gondor grunts and common soldiers, which is between Rohan and Dunedain.
To sum up, I give the relationship below:
Goblin (ability to climb) = Orc < Uruk < Man-Orc < Men of East and South =< Dunlanding < Rohan = West Gondor (Anfalas/Belfalas) < Gondor (Minas Tirith) =< Gondor (Dol Amroth) < Dunedain < Elf-Man/Elf trained Man (Aragorn/Tour/Turin) < Elf >= Dwalf (Different stat line, but similar in quality)
But if you disagree then I don't mind. My main suggestion is don't make the stat lines dramatically different, make special rules.
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