OK, looks like we are going to need a separate thread for this.
For the benefit of anyone who wasn't following the "How to kill a Dragon" thread, I am quoting the posts from that thread that lead to this one. After the summary quotations there is a large, bolded sentence indicating where actual new material begins for those that want to skip right to the new material.
daersalon wrote:
As a corollary this means IF:
1. A formation is charged by a terrifying creature
2. The formation fails it's Terror Test and so has Fight 0.
3. An Epic hero calls Epic Strike and raises his (and in the fight also the company) to Fight 10.
4. The Creature calls a Heroic duel on a captain or other hero in that company (not the one calling Epic Strike)... that hero would still have Fight 0.
(doesn't look good for the non-Epic Strike calling Hero, everyone else is fine...)
ForgottenLore wrote:
Just an off topic point of timing, Epic Strike doesn't get called until the hero is about to fight (either in a duel or the combat proper) so if no one called a duel vs the Epic Strike hero first then there is no opportunity for him to call ES before the regular combat begins.
Doesn't really change the outcome of what you were talking about, but there is too much confusion on the timing of epic actions as is.
As for the dragon, dueling doesn't seem particularly effective to me since he has such a high native fight, unless you do some shenanigans first to lower his fight, like getting the dragon to fail a terror test which would require some work to pull off reliably.
daersalon wrote:
It's not about timing as a Hero declares an Epic Strike before he fights. That's any time before the main fight is rolled for, not "immediately before". The FAQ even points out that Epic Strike only returns Strike to 10 if its called after another effect which might have reduced it to zero (i.e. there is no fixed point it must be called). It's possible to announce duels then ES, or announce ES then announce duels. So he would get ample opportunity to call ES.
However, it still doesnt help those other heroes next to him in duels, and yeah maybe there are better ways to polish off a dragon hmmmmmmm....
ForgottenLore wrote:
There are several reason why I think you are wrong.
Quote:
Epic actions do not always have to be declared at the start of the phase, but are called when the Hero's formation is due to act.
That rule, combined with the fact that virtually all epic actions (only epic shot doesn't, I think) specify either start of phase or a specific action it is called before tells me that Epic actions are not called whenever the player feels like it, but at a specific time, "when the Hero's formation is due to..." whichever act the Epic Action specifies. Epic Strike says it is called before the Hero fights so, when applied to the rule I just quoted you get "Epic Strike is called when the Hero is due to fight", not "Whenever you want to call it"
Second, there is a lot of confusion about how Epic actions work and what takes priority over what and how to resolve conflicts between actions. Doing it this way, as the rules specify, results in ALL of those questions being answered. This way simply works, it makes sense, and every other way doesn't.
Third, Epic Shot DOES specify that it can be called whenever during the phase in question, making it the exception that proves the rule. If E-Shot requires text saying it can be called anytime then everything else is being called at a specified time.
Quote:
The FAQ even points out that Epic Strike only returns Strike to 10 if its called after another effect which might have reduced it to zero (i.e. there is no fixed point it must be called
I notice that you conveniently failed to notice the rest of that FAQ entry...
WotR FAQ wrote:
...and I am hard pressed to think of an effect that could begin after Epic Strike has been declared.
That makes it pretty clear that effects occur at certain times, not willy-nilly.
And this is really off topic now. If you (or someone else) wishes to continue the discussion, I recommend you create a new topic for that purpose.
daersalon wrote:
Quote:
Epic actions do not always have to be declared at the start of the phase, but are called when the Hero's formation is due to act.
This doesn't indicate any order sequence beyond the fact you only declare things like duels or Epic Channelling when you decide to act with a formation. So any duels, strikes etc aren't declared at the start of the phase only when you focus on a formation during a phase. Beyond that there is no hard and fast rule besides what is in the text of the rule. The Epic Strike rule says simply "before he fights". In fact the other Epic actions on p69 predominately do not specify a specific time, all simply say before the formation fights or "before his formation charges" (the only exception beng Epic Challenge which is at the start of a move). It seems epic actions are intended to be called as needed and not as a particular sequence in resolution, apart from a few specifically worded examples.Therefore you can call Epic Strike "willy nilly" as you term it any time between the formation getting the 'focus' as it were and the Hero actually fighting (duel or regular combat).
e.g. 1. Formation is to have it's own fight resolved: Player A calls heroic Duel and then Epic Strike. The Duel is resolved with the Fight 10 then the fight itself. This is the typical use.
but this is fine too:
e.g. 2. Formation is to have it's own fight resolved: Player A calls Epic Strike with an Epic Hero, and then Heroic duel with a captain against an enemy captain. (the ES doesnt help the captain of course)
and a step further:
e.g. 3. Formation is to have it's own fight resolved: Player A calls Epic Strike with an Epic Hero, and then Heroic duel with a captain against an enemy captain, then decides to have the epic hero with ES active call a heroic duel against another enemy Epic Hero.
ForgottenLore wrote:
Second, there is a lot of confusion about how Epic actions work and what takes priority over what and how to resolve conflicts between actions.
If there are two actions at the same time which conflict or affect each other potentially there is a roll off. I don't think it needs specifying to the nth degree or is particularly confusing.
ForgottenLore wrote:
Third, Epic Shot DOES specify that it can be called whenever during the phase in question, making it the exception that proves the rule. If E-Shot requires text saying it can be called anytime then everything else is being called at a specified time.
Not at all. It means it isn't called necessarily BEFORE the formation acts like most of the other Epic Actions on that page. In this case the formation can shoot then the Hero can declare an Epic Shot, possibly to polish off an almost depleted formation. Epic Strike et al are needed before Fight resolution there is still no indication that it must be the last thing before the dice are rolled.
ForgottenLore wrote:
I notice that you conveniently failed to notice the rest of that FAQ entry...
WotR FAQ wrote:
...and I am hard pressed to think of an effect that could begin after Epic Strike has been declared.
Yes, and read the whole thing the subject is 'effect'.. i.e an effect that changes Fight value. There is no effect that changes Fight value after an Epic Strike is called, besides Chill Miasma. You can easily call Epic Strike then Epic Defence.
ForgottenLore wrote:
And this is really off topic now. If you (or someone else) wishes to continue the discussion, I recommend you create a new topic for that purpose.
I agree I have answered these points, if you still want to pick them apart further feel free to. This is in essence rather arcane and makes no difference to any game flow.
OK, summary of stuff so that this thread makes sense is now out of the way, moving on to actual response.daersalon wrote:
This doesn't indicate any order sequence beyond the fact you only declare things ...when you decide to act with a formation.
Quote:
... strikes etc aren't declared at the start of the phase only when you focus on a formation during a phase.
Quote:
Therefore you can call Epic Strike...any time between the formation getting the 'focus' as it were and the Hero actually fighting (duel or regular combat).
Yes, that is exactly what I have been saying. Epic Strike and similar actions are called when the formation is "due to act" when it gets focus as you say. When a player says "OK, let's resolve
this fight now, any heroes involved in that fight then have the chance to call Epic Strike and similar actions. What I have been saying, and at this point I don't know if you agree with me or not, is that they CAN'T call ES before that point. The formation has not yet gotten focus, is not yet due to act, and so the action can't be called.
Quote:
e.g. 2. Formation is to have it's own fight resolved: Player A calls Epic Strike with an Epic Hero, and then Heroic duel
No. Epic Strike is called when the formation gets focus, as you say, but Heroic Duel, like all heroic actions, can ONLY be called at the start of the phase. The rulebook is VERY clear on that. You call Heroic Duels, then the start of phase is over and the players move on to resolving specific fights (either duels or combats). It is at that point that particular heroes and/or formations get focus, are "due to act", and that is when they can call Epic Strike.
Let me finish with an example,
You have 2 formations of goblins that were charged in the charge phase, creating 2 separate combats, one with Durburz and one with Druzhag. You know that in the fight phase you want to use an Epic Strike Durburz to duel a Gondorian captain. You also think your opponent is going to Duel Druzhag with an Epic Strike Aragorn and would like to use Epic Cowardice to get your hero out of there.
Then the fight phase begins. Nobody can call Epic Strike right now because neither of the two fights has focus, it is just the start of the phase. That is when duels and Cowardice are called however, so if either player wishes to use one of those abilities, he has to be now. Both players declare their wish to use might and so they roll off, the Gondorian player wins the dice off and declares Epic Duel against Druzhag (note that Epic Duel says it works exactly like Heroic Duel except for the extra die, so it also can only be called at the start of the phase), then you call Heroic Duel with Durburz, targeting the Gondorian captain. The Gondorian player is done spending might at the start of the phase and since Druzhag can't escape the duel you opt to not call the Epic Cowardice and say you are done as well. None of the heroes have called Epic Strike yet because none of them have received focus yet, they have only declared that they are using a couple actions.
Once the players are done spending might at the start of the phase, those actions begin to actually resolve in the order they were called, so Aragorn and Druzhag fight a duel (sorry Druzhag). At this point Aragorn and Druzhag are both due to act, or "get focus" as you said and they both have an opportunity to call actions like Epic Strike that are called "when the formation is due to act". Druzhag has no such actions and so can't call anything, no roll off is required, and Aragorn now calls Epic Strike. Then ES resolves, Argorn's Fight goes up to 10 and the players continue with the duel (and Druzhag goes squish). Durburz can't do anything right now because the focus still isn't on him, the focus is on Aragorn and Druzhag until the duel is over.
Once the duel is over, however, focus goes to Durburz, who then has a chance to call his own Epic Strike and beat up a Gondorian Captain.
In summary, Heroic Duels can only be called at the start of the Fight Phase, before any hero or formation gets focus. Once all those actions have been called they begin to be resolved and then Heroes will get focus and have a chance to call Epic Strike and similar actions. Once that occurs however, the start of phase is over and there is no more opportunity to call a duel that turn, making it impossible to call a duel after an Epic Strike has been called.
Sorry for the super long post, but this is an important point. It DOES make a difference to game flow, because if players have to call duels and strikes at the same time then Epic cowardice can always save a hero from a duel and an opponent could preempt the Epic Strike half the time by calling his own duel before the Strike gets called