We don't know the extent that one can ally yet, but for right now it does seem that any good can ally with any good and evil with evil. There may be a % like on WoTR but we just don't know yet.
Chris_EsquireofRohan wrote:
So, Hello to everyone first of all!
I'm just getting into the SBG, I played back when it launched, but not since. So I'll provide a new-old perspective on this. I'm both excited and concerned. Consolidating the rules into one place is obviously important. The price hike-reboxing that came along with it is most unwelcome. At first glance the rules that bother me the most are the ally rules. The captain rules concerns me, but I'm willing to see how it plays out.
The Ally rules (or lack therof) are most concerning.
I remember when the game launched and all you ever saw was the best hero's and warriors in all armies. Since LoME came about people started playing themed forces of nations-races-alliances. I much prefered to face "Mordor" or "Rohan", than I did Elf warriors in front men with spears in back elf archers in cover, + aragorn and whatever hero's fit in points.
Honestly I found that game dumb. I mean sure I could take a balrog and saruman, and a mumak, and isengaurd uruk hai with pikes. but it didn't "feel" right.
If there are no ally rules why in the world would anyone not take the best warriors that all the factions have to offer, and ignore the "not best" warriors?
Why Men of Rohan over Minas tirith, or dwarfs, or elfs.
If I want a defensive wall, I will take dwarf warriors, if I want archers I will take wood elf archers, if I want spears I can take elf spearmen, or cheap minas tirith spearmen.
Why pick knights of minas tirith over Galahdrim knights? or Riders of Rohan?
I'm just really concerned that all of a sudden people army's are going to start looking very similar.
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richmondwarmancers we play Lord of The Rings, Battlefleet Gothic, Infinity, some board games, and really whatever tickles our fancy..