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 Post subject: Re: 500 pts goblins
PostPosted: Tue Apr 24, 2012 1:33 pm 
Craftsman
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Prowlers are nice :) its their throwing weapons and fight that makes them great.

Read the rules for fury and for Groblog :)
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 Post subject: Re: 500 pts goblins
PostPosted: Fri Apr 27, 2012 10:00 pm 
Kinsman
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ok, i have read the fury rules again and have played a couple of small battles against my brother during the week. fury seems to be good for keeping the goblins together when they are broken but those shamans are so difficult to keep alive. can someone tell me a better way of protecting them than throwing goblins infront of them to die, and can someone also tell me why throwing weapons are so good, i know you can field them without limit as they do not count towards your bows, but their lack of range means they rack up few kills before i get into combat.
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 Post subject: Re: 500 pts goblins
PostPosted: Fri Apr 27, 2012 10:10 pm 
Craftsman
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Don't forget to throw your weapons every time you charge! Every time you get priority in combat you get to throw on the charge!

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 Post subject: Re: 500 pts goblins
PostPosted: Fri Apr 27, 2012 11:38 pm 
Elven Elder
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The only way to keep shamans alive is to use a wall of goblins. They're cheap enough though for this to be a viable solution.

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 Post subject: Re: 500 pts goblins
PostPosted: Sun Apr 29, 2012 9:48 am 
Kinsman
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ok good, so as long as i have enough shamans everything will be ok, good
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