While I agree with most of your points on the new rules I do take exception to a few.
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What bothers me the most is the change of aesthetic in the new edition. Unless I field a pure War of the 5 Armies evil army I will probably never buy any of the new evil models as none of the new models share the same feel with the old models.
Well that's PJ's decisions really, but honestly how much aesthetic or 'feel' do Isengard Uruks, Moria Goblins, Mordor Orcs, Easterlings and Harad have with each other. Not much really, so why the beef with the new things being as different from them as they are from each other? I don't like the Hunter Orcs, not because they're 'different' but because they look like they crawled out of a bad '80s Sci-fi where the bad guys all wear massive shoulder pads, random strapping and have bare torsos (like T-shirts have been forgotten in the future).
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The new goblins and their chittering hordes rule also SIGNIFICANTLY more efficient than your average goblin
Nonsense. They're F2 and D3. No access to armour or shields, no banners or drums, no bows. You can get up to 5 more a turn until the (incredibly weak and immobile) scribe is inevitably killed. Want to protect the scribe? With what, F2/D3 goblins....oooh scary. Break point is now worked out on the number of models killed, not the number left on the table, so the scribe's reinforcements won't stop you breaking.
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an absolute powercreep over the old edition
This is not WHFB or 40K. We're just over a week into the new edition of SBG and it's far too early to start moaning about powercreep.