Hi Meltchn,
Responding to what I said in the other thread here to keep things on topic on all fronts.
First and foremost as I said in the other thread, my comment is not intended to offend you, and despite what another poster said over there, I never called you stupid or anything offensive. I also cited my profession as a means to show you I am not just another person off the street pretending to know about film, not as an attempt to make you think I'm automatically right (because that would be stupid).
Now onto the point at hand; I was asked to expand on my previous post and so I shall. Film adaptations follow a different change to games for sure, but they take a lot of changing to get right, something you seemed unaware of. There is one solid fact and that's that literature and film are drastically different and cannot duplicate each other successfully without changes, except in rare cases where the genre of the art fits both mediums well.
For example, in Tolkien's work he often takes several pages just describing the landscape. On film however, on pan of the landscape is enough to provide this information; certainly having the same scenary on display for 5mins as would be in the book would look silly. On the flip side, a book could describe a whole battle in a few pages, but it would amount to little on film without some fleshing out. To an extent, film is about actions whereas books are about words.
In a book you have a lot more freedom to delve into detail, especially when it comes to characters, and in a book one paragraph with a backstory can often provide enough development for certain characters. On film this is not so. You have to show that development to make the character interesting enough to relate to, and one rule of film is not to go into flashback as much as you can help it. I know you have claimed that the characters have no development in the film, but this is simply not true, as they have been developed further than the book, and even the criticisms of the movie make this abundantly clear. So whereas in the book Aragorn is a larger-than-life I'm-gonna-be-king boss, in the film that would make a one-dimensional character who stretched the suspension of disbelief a little too much. Every character should have a flaw, and so his was added; that he was unsure of his own strength due to his lineage. This in turn adds both a development for the character and keeps him human. If he had no development like you have claimed, then how is it at the start of the film he doesn't want to be king but by the end has taken up the responsibility in full? I don't want to say your visual scope is limited, as that is insulting and that's not my intent, but perhaps your misunderstanding of how adaptations work has made you look for the same sort of development as you would see it in a book, which of course doesn't exist in film. Back to the point, a similar thing happens with Faramir, because in the book he has no development whatsoever and even discredits the ring and its history as a evil force by being a man who has no desire for it. The need for that is also fuelled by the timeline; in the books the two storylines do not run chronologicaly with each other, and on film that would be way too confusing. But by syncing up the timelines correctly, Frodo and Sam all of a sudden have no obstacle to overcome whatsoever in the Two Towers. This was the role Faramir filled while also presenting a character with an actual development. In respects his change followed a similar pattern to Aragorn.
When it comes to the story itself the three mediums differ a lot. In games you can of course go back and forth as much as you want because it is a progressive art. In a book you have a bigger freedom of geography than a film, because in a film you can't keep characters off-screen for too long, and indeed, even when he wrote LoTR Tolkien was criticised for having characters gone for too long. So you need to keep a film a lot more linear, which can of course cause certain things to become added weight. The cutting of Tom Bombadil and the Scouring of the Shire were two good examples of this. Tom while awesome and powerful, added nothing to the story of Frodo getting to Mordor. Again on film it is also harder to emphasis the evil within a small object, and so agan you try to avoid having character undermine that; the Barrow Wights also undermined the threat of the Nazgul being presented as they ultimately did a lot more harm to the Hobbits than the Nazgul did at that stage. Similarly the Scouring of the Shire had a purpose, but not in the Lord of the Rings story, and by right should have been an appendix. Simply put, people thought the ending for Return of the King was too long as it was; can you imagine what would have happened if the story ended only to start up a different story? Your story has to be strict and adhered to in film making, and the story in this film was Frodo going to Mount Doom. Anything that deviated from that was not a part of it and once it was over, it was over. And that's the way a good film has to be.
There are also character roles switched too. Eomer replacing Erkenbrand was necessary for film, because essentially you have a character who you are trying to build up as important, and yet his deeds are overshadowed by a character who is ultimately unimportant in the grand scheme of things. In the book Eomer's rise to prominence happens like a flash of lightning, which isn't good on film. Again see my point on character development above. A similar situation arises with Arwen. The problem in the book is Aragorn's driving motivations all revolve around Arwen, but yet these are only explained in appendices. You can't put Aragorn up on screen and say he's doing all this because of his love for this woman you'll hardly ever see. And in the end much like Erkenbrand after the Ford of Bruinen Glorfindel does very little in the story of the Lord of the Rings itself, so it is a good place to start fleshing out the story of Aragorn and Arwen. In fact many people really don't realise the importance of their relationship to the story overall.
And on a less technical note, there is the greater movie-going public to worry about; you'll never get a budget from a studio to make any film if you are going to only cater to a minority.
There is one underlying problem of course in the particular case of Lord of the Rings, and that is that Tolkien was not a professional writer. He was not trying to write a masterful piece of fiction for the masses the enjoy and spend money on, he was trying to write a historical account to fill the void in England's mythology that others could later adapt and expand upon, and ultimately wrote this for himself. As such he wrote it how he wanted to.
Of course that's not to say PJ's movies are perfect. While I understand perfectly why the elves were added to Helm's Deep, it still was a change that while explained wasn't justified, and didn't aid the story being told at all. Worse still was the random idea to kill off Haldir in that battle. Leaving out the Grey Company and having the Army of the Dead replace them was also completely unnecessary, and not even explained by the writers. The Fiefdoms being left out was a logistical issue; nearly a year into shooting the budget is low and making the armour and costumes for another 3+ armies was beyond their ability; that being said, it would have been dodgy trying to introduce a tonne of new characters and new nations so late in the story.
But to summarise the main point, do not under any circumstance think that film doesn't need a vast amount of alteration to be adapted from a book. The majority of those changes in the LoTR films were important and many of them necessary, and I have no doubt that without them the film would not have succeeded like it did. Also remember that Tolkien himself aimed to make his work in a manner that was adaptable because his ultimate goal was to create an overall mythology that others could change and add to, and so he says in his letters, and that's exactly what has happened. So to say the essence of Tolkien was not captured by these films is a big leap from reality, by Tolkien's own words.
And this is not just about LoTR; you'll be hard pressed to find a book-to-film adaptation with minimal changes (Fear and Loathing in Las Vegas is the only one that comes to mind, but journalism of any kind just happens to fit both mediums well).
You of course still entitled to your opinion of not liking the movie, but don't think a film doesn't require adaptation in the future, it does, and given that characters drive the story, that's where it will always start. You may not like it, but it doesn't make PJ wrong.
I am unlikely to discuss this much further, as such discussion tend to get undermined by misunderstandings too often and it becomes iritating, but if you have any further questions, feel free to PM them to me.
_________________ "Do not be naive enough to think a small group cannot change the world; indeed it is the only thing that ever has"
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