WhoelsebutHaldir wrote:
I was just hoping that they would be a little more interesting than basic troops, because of their price and how many you get in the box.
Ah yeah, I get that. Higher price-per-model often means better stats in game or is applied to elite models, so I can see where that comes from.
SuicidalMarsbar wrote:
hunter orcs on wargs aren't that op, Azog and Bolg are both powerful, but costed fairly (if anything bolg is too expensive imo) - really not very op at all.
To me, stat creep is not the same as overpowered. They seem to generally have a fair point cost, yes, but in the context of existing profiles many of the characters from
The Hobbit break trends by being more powerful than the established standards for their race, for no apparent reason. Hunter orcs, Azog, and Bolg all seem more powerful than they should be, considering precedents for orcs in the game so far, even if their point values do accurately reflect how strong their profiles are. The three trolls also seem more powerful than I would have expected, compared to Bhurdur.
With regards to the Dale garrison, I don't really see why they're
not F3 instead of F4, but at the same time we know so little about them that it's hard to make a serious case one way or the other. If they had been F4/3+ and S4, or something like that, and had a special rule, then I would have been scratching my head a bit. But just slightly better fighters than most other humans? Well sure, why not?
I am curious, for those that think the Dale garrison needs a special rule, what kind of special rules you might propose? It should be something that actually adds flavor and playability, and has some thematic justification, not just tacked on to make them stand out.