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KnightyKnight
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Post subject: Re: two-handed weapons
Posted: Fri Apr 05, 2013 12:01 pm
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Joined: Wed Jun 20, 2012 9:50 pm Posts: 495 Location: Gallifrey
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When you roll to see who wins the fight you -1 from your dice roll, meaning the minimum you can get is a 1 and maximum is a 5. As you said this is bad. This represents the unwieldy nature of a two-handed weapon.
If you manage to win the fight however, this is where two-handers shine. Whatever you roll to wound gets +1. So a 3 becomes a 4, 5 becomes a 6, etc. This represents the extra killing power that comes from a heavy weapon.
Basics to remember: Bad for winning, good for killing. This is why a common tactic is to send a regular warrior into a fight alongside a two-hander to help him win the fight.
_________________ Soon the Dark Lord Knighty shall have all he needs to cover the lands in an eevee-related darkness...
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Mithaearon
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Post subject: Re: two-handed weapons
Posted: Fri Apr 05, 2013 12:16 pm
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Joined: Mon Feb 09, 2004 2:20 pm Posts: 81 Location: Gillingham, Kent
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You can roll lower than a one even with subtractions so no matter what the lowest score you can get is a one. Your post wording made me think of this http://www.youtube.com/watch?v=r_pqnsKWlpc
_________________ http://www.talesofmiddleearth.co.uk
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KnightyKnight
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Post subject: Re: two-handed weapons
Posted: Fri Apr 05, 2013 12:17 pm
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Joined: Wed Jun 20, 2012 9:50 pm Posts: 495 Location: Gallifrey
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Nope. Check the rules again. You cannot go lower than a 1 or higher than a 6.
_________________ Soon the Dark Lord Knighty shall have all he needs to cover the lands in an eevee-related darkness...
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Mithaearon
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Post subject: Re: two-handed weapons
Posted: Sat Apr 06, 2013 2:19 pm
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Joined: Mon Feb 09, 2004 2:20 pm Posts: 81 Location: Gillingham, Kent
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Oops my text should of been "cant" not "can" THis site sometimes runs slow on my PC and doesnt always register key presses.
_________________ http://www.talesofmiddleearth.co.uk
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