Warlord wrote:
New blog entry on my War of the Ring blog. I give my opinion of the evil influence that Warhammer has had on War of the Ring and Middle Earth gaming in general. The opinion is completely my own and does not intend to be an attack on Warhammer Fantasy players.
http://lotrwarofthering.blogspot.com/I welcome any comments or insights as long as they are objective or constructive.
Warlord
No offense, but youre taking this way too seriously. I read the whole note, and although I dont play WOTR, a lot of this is just you overreacting.
Quote:
Orc Shamans - Orcs can cast spells? What? Where is that in Tolkien? They are supposed to be the cannon fodder weaker servants of the Dark Lord. Warhammer Fantasy incorporates a lot of magic and the shaman comes directly from Fantasy. Magic is supposed to be subtle in Middle Earth, or else Gandalf, Elrond, and Galdriel could have easily marched into Mordor, destroyed Saruman and his armies and the One Ring along with it. The shamans give to much magic ability to the evil side, and I don't use them in my games.
There is a ton of magic in middle earth. Are only wraiths and elves supposed to enjoy it? There is dark magic as well as light.
Idk about the WOTR rules for these guys, but fury is a totally realistic source of magic. It makes them berserk basically.
Quote:
Dwarf Rangers - This is the ultimate oxymoron. A ranger is one who patrols the borders and forests and lives off the land. Tolkein's dwarves delved deep in the mountains mining gold and precious gems. I will never field dwarf rangers.
How do you think they travel, or go to meetings with other kingdoms?
How do you think they send envoys?
They need dwarf scouts leading the way. Every military in HISTORY has scouts. You really think the dwarves are the one army in history that wouldnt? Enough said.
Quote:
Isengard Trolls - GW insists on giving every evil army a monster of some sort. Since Tolkein never mentions Saruman employing monsters, GW took it upon themselves to add trolls to the Isengard army. I prefer every army being unique and using the strategy and tactics of their inherent units to defeat overwhelming odds. For me, Isengard trolls are right out.
I dont personally like them or understand why they are in the game. For one, I think they just want to give every army an option. Thats fair. Its a table top game dude.....
And honestly, Isengard is so powerful, Ive played it many many times and never wanted to use their troll.
Quote:
King's Champion - Again the need for monster type in an army and another mechanic from Warhammer that has no place in Middle Earth. You mean to tell me that Durin or Thror need someone to fight their battles for them?
Gimme a break. Is a King in real life the guy who goes and fights every one of his wars? No. Of course those dwarves fight too, but every kingdom can have its one ultimate warrior.
Quote:
Vault Warden - Aside from not being mentioned in Tolkein, the cost of the models themselves make it unrealistic to have a player field one company let alone two in a formation.
So can we not play a FANTASY game with units that are only fantasized about?
Simple.
Take two dwarves. Rip the 2 handed axe off one, and the shield off another. Buy some giant shields from another company, and find some spears. Boom. Vault Warden.
Quote:
Named Ringwraiths - Giving each ringwraith an additional special ability makes them too powerful for their cost and can make lower point games unplayable. This is because Warhammer has the Gods of Chaos and the desire of each to have their own special ability. I play that each ringwraith has the generic stat line and knows all the Spells of Dismay and Darkness with a Mastery level of 3. The only difference for the Witch King is Might 3. Yes, I know Tolkein mentions Khamul the Easteriling, but this doesn't mean each ringwraith has to be named and have a special ability.
How boring do you want this game to be?
The wraiths are one of the more fun parts of the game, being all unique to their kingdom and having varying special abilities. They are a lot of fun, and make the game better and more challenging.
Whether or not Games Workshop(who I frequently bad mouth) has warhammer influence in the Hobbit/LOTR/WOTR, they have done a good job keeping the game interesting and fun.
You seem to take war gaming and turn it into something un fun. Youre stuck on 'this is how it was back in the day' mentality and nothing can crush a fun, fantasy game more than limiting its options.
If you wanna play a strict game stick to shield walls of troops who just run into each other and take out casualties.