In Addressing the Naysayers
Khan_gfn wrote:
take Radagast on foot or on horse, camp him in a forest (obviously after dismounting if you chose a horse) and make use of his Master of Birds and One with Nature special rules.
He can still make use of his Master of Birds if he's behind a wall, or some other such area, without needing to be dismounted.
Khan_gfn wrote:
He's so easy to counter - you lose heroic move roll-of, he gets charged by a single guy and your 200 points model can't do anything for the rest of the turn
That's true, but that's the risk of any high points model. But even without the charge Raddy is likely to kill anything he's in combat with in a turn or two, so that's hardly 'doing nothing'. And Raddy is F5, against anything less than Elves he will be beating troops rather easily.
Frêrin wrote:
Instead of Radaghast on eagle I would field Radaghast and an eagel. 6* Will instead of 6, isn't that easily sapped will, Radaghast is save behind your lines and you don't need to call heroic moves to attack, because the eagle doesn't get the boni.
True you'll never have to worry about spending might to take a heroic move, but you also never benefit from the model being a monstrous mount, which is far better than a regular monster.
To the OP:
All versions of Raddy are good spell casters
Raddy on foot can hide the easiest, and can benefit from his elven cloak to avoid bow-fire. When given Sebastian his close-combat survivability is greatly increased as you have 2 dice to win the fight.
Raddy on horse is obviously faster than on foot, and has a little more killing punch as he can make use of the cavalry charge bonuses. Although he's still not a great combatant he can go into fights against enemies he's transfixed with reasonable expectations of success.
Raddy on sleigh is my personal favorite. Everyone above is correct when they say "he can be surrounded and killed" or "he can be based and taken out of the game for that turn"; however the same is true of every unit in the game (aside from Monsters on that second point) you always need to be careful with how you maneuver any model to avoid these.
Raddy on sleigh has the greatest killing potential of all his options as (with sebastian) he has 5 attacks base, 6 when charging, making 12 strikes on the knockdown. 12 STRIKES! In addition you can always transfix the model you're going to charge to lessen any chance of being hit.
Raddy on Eagle is good because its a monstrous mount, he gets the knockdown on nearly anything, the bonus attack when charging, brutal power attacks etc. But he does lose his staff, which minus the Bombur cheese factory, is a significant (but not necessarily major) drawback.
Hope that helps you decide which to take, and don't be afraid to use a Wizard in combat, Raddy on Sleigh or Eagle can take care of himself pretty well if you pick his combats carefully, and even on horse he can be useful but this requires even more care when choosing combats
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