undivided wrote:
One thing I think a dwarf player should think about that I don't see as much is space.
That is a concept I need to work on. In my first large game, spacing and movement was the issue I ran into. I expected my enemy to charge me on all sides so thought an armored column was a good idea. However, it could never bring the full might of the Dwarven force to bear. I intended to also make use of my bows and axes, but they couldn't kill the one obstacle in my way; 3 measly Orcs behind a large rock. Even after I got to close combat with some cannon fodder, my 28-man force could only really bring 5 or 6 max Dwarves to the fight at once, even when my flanking troops arrived.
As long as it took me to kill some Orcs and Goblins, Gondorian Archers and Spearmen were in the thick of the fight inflicting heavy casualties on the enemy; the Men of Rohan were literally (and a lot of the time failing) fighting for their lives in the front lines.
Even when I reached Mauhur's guard and a throwing axe killed off one of them, I really only 3-4 Dwarves that threatened his position and it would take a few turns for the low-movement Dwarves to get to grips with him (which never happened because of time constraints).
So I think, despite that 5-inch movement restriction, I could have deployed much better and moved with an intent and purpose to smash into the enemy, not sit back and fire axes and arrows at a rock.
Nice video by the way